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==Playing the game== Each player starts with 3 hearts. This number may increase by finding/purchasing 4 heart pieces or by defeating a boss (which grants each player an additional heart). Hearts are temporarily taken away when a player fails a dangerous action (for example, a failed jump check over a pit, or a failed evasion check in combat). Lost hearts can be replenished to their original number through using fairies, hearts, or potions. All checks in the game are made using D6s. When a die is rolled, a 4 or higher is considered a success while a 3 or lower is considered a failure. Checks are performed whenever a fail-able action is attempted. Depending on the difficulty of the action, the player needs to make 1 (routine), 2 (difficult), or 3 (impossible) successes. The number of hearts you have is your dice pool for each action. Obviously you shouldn't be attempting crazy shit when you're heavily wounded.
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