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==5e PC Stats== Playable stats for gearforged in 5e can be found in the '''Midgard Heroes Handbook''', where they have the following mechanics: ::Ability Score Increase: +1 to any 2 ability scores of your choice ::Size: Medium ::Speed: 30 feet ::Type: Humanoid (Gearforged) ::Constructed Body: Your artificial body gives you many unique physical traits, even though you ultimately count as a Humanoid. You cannot eat, drink or breathe, which means you cannot benefit from potions or magical food, drink, or vapors in addition to being immune to hunger, thirst, and suffocation. You do not naturally sleep, but must spend a Long Rest period performing maintenance on your physical components; as such, this allows you remain aware of your surroundings whilst "resting", at the cost of suffering Disadvantage on your Wisdom (Perception) checks. If you do not perform maintenance at least once every 24 hours, you gain a level of Exhaustion. If dying, you can only be stabilized by a DC 10 Intelligence check or the Mending cantrip, not the normal Wisdom check or Spare the Dying cantrip. Finally, when targeted by spells or magical effects whose titles contain the words "Cure", "Heal" or "Healing", you only regain half the normal hit points. ::Flesh of Steel: You are Immune to Disease, Poison damage, and the Poisoned condition. ::Solid Construction: You can only be truly killed by destroying your soul gem. If your body is wrecked (reduced to 0 HP), you can be reanimated by casting the Soulforging spell with a revised cost of (500 + (1d4*50)) gold pieces. If your body is destroyed, but your soul gem and memory gears are salvaged, you can be reanimated by a standard casting of the Soulforging spell. If your soul gem is destroyed, then you can only be revived with a Wish spell.
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