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Genius: The Transgression
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===Inspiration=== Genius' power stat. It is your Blood Potency, your Primal Urge: it determines how powerful your Wonders can be and how powerful you personally can be. As usual it runs on a 1-10 scale and determines the power resource ''du jour'', Mania, how much of it you can spend per turn and how inhuman you become the higher your stat is. Your inhumanity this time around is represented by Jabir: the inability to communicate with mortals about your ideas without sounding batshit insane, or indeed the ability to do non-mad science. This is represented by a -1 at 1+, -2 at 5+ and -3 at 8+ Inspiration. On top of that there is the state of Unmada. If a Genius overreaches themselves with scientific effort they run the risk of entering the state of Unmada if they fail an Unmada check. During this a Genius loses their free one point of Mania upon waking up. They also extrude a field much like [[Promethean: The Created|the Disquiet of a Promethean]], except it's SCIENCE! In this field things that clash with the Unmada' worldview start to change or vanish while Manes (things created by Mania which may be sentient themselves) that fit within the Unmada's worldview flock to the Genius to serve and fawn over them. It is possible to escape the state through the use of Willpower-powered rolls, but Manes don't like this and will try to stop the Unmada from becoming a regular Genius again. If an Unmada triggers an Unmada check they are at risk of becoming Illuminated. Illuminated are essentially the classic amoral enemies that the regular characters of a World of Darkness game try to avoid becoming, as the Inspiration has effectively rendered them incapable of seeing other humans as anything but test subjects. Failing this roll allows the Genius to avoid becoming an Illuminated by spending a Willpower point and reducing their Obligation by one: if they hit 0 they automatically become Illuminated. A Dramatic Failure will turn them Illuminated immediately. Success will hold off the change.
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