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==Harginn== {{NotFunny Gamebook}} Harginns, or ''Flame Horrors'', are the grues of the Elemental Plane of Fire, taking the form of a human with fangs, flames for hair, and a lower body comprised of billowing flames. They can also shapeshift into the form of normal flames, or even a bronze-skinned human. Harginn features, when discernable, express leering evil and great cruelty. Their eyes are glowing black, and their body colors are typically combinations of fiery hues such as scarlet and orange, crimson and purple-blue, yellow and orange. Quick moving and aggressive, harginns can hurl gouts of flame from their fingertips and blink (teleport short distances) at will. Add in that fire-based spells won't work within 20 feet of them, and they make quite nasty opponents. Harginn are organized into guilds, following a loose social order based on status; higher status guilds give orders to the lower ones, though they are not always obeyed and mutinies are common. Most harginn guilds are organized by function and sex, with females in the scout, shepherd, gatherer, weaver, and hunter guilds, and males in the farmer, soldier, cook, scribe, and priest guilds. Both males and females can be in the pariah guild, which is responsible for burning waste materials, fetching water, and other disagreeable tasks. Most harginn are servants and lackeys of the efreet, though some few live in bands that wander across the seas of flame. They are generally on poor terms with most creatures of the plane of elemental Fire β even their efreet masters. They tend to be nomads everywhere but in the City of Brass. Ship-sailing clans of harginn do exist, operating vessels stolen from the efreet. In these clans the females are the fisherfolk and the males are the sailors and marines. Though these clans are the most advanced of the harginn nations, they are also the most despised among other races of the plane of elemental Fire, for they are scalawags and cutthroats who sell their captives into slavery in the City of Brass. The efreet tolerate them as useful slavers and scavengers, though they mount occasional punitive expeditions against harginn who become too active. The piratical harginn accept tribute from some races of the plane in exchange for allowing them freedom from harginn harassment. The azer are known to buy off the pirate harginn promptly, and thus their ships are the safest merchant vessels to travel on. <gallery> Harginn 1e.png Harginn 2e.png Harginn MC Planescape 1.jpg </gallery>
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