Editing
Half-Dragon
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===AD&D Half-Dragon PC Stats=== Half-dragons in this edition have some complicated rules, so pay attention. When creating a half-dragon, the player selects its Dragon Lineage and its Humanoid Lineage. The Dragon Lineage is chosen from the list below; the Humanoid Lineage must be either [[Human]] or [[Demihuman]] ([[Dwarf]], [[Elf]], [[Gnome]], [[Halfling]], or any variants of the aforementioned, such as [[Kender]] or [[Half-Elf]]). Half-dragons start play with the racial abilities (if any) of their Humanoid Lineage, and with an Ability Score set of modifiers determined by their Dragon Lineage. Likewise, their Dragon Lineage determines what classes they can take, what levels they can reach, and their racial adjustments to [[Thief]] skills. Half-dragons cannot engage in [[multiclassing]]. The [[Kits]] they can take are determined by their Humanoid Lineage, and they can take kits from the [[Complete Books Series]]. They can also take these kits from the Complete Book of Humanoids: Sellsword, Wilderness Protector, Hedge Wizard, Humanoid Scholar, Outlaw Mage, Oracle, War Priest, Wandering Mystic, Scavenger, Tramp. Krynnish half-silvers can take the Holy Order of Stars [[cleric]] variant and the Order of High Sorcery [[wizard]] variant. Finally, they can take the Exile and Dragon's Ward kits from the [[Council of Wyrms]] boxed set. Finally, half-dragons benefit from Discretionary Abilities and Fixed Abilities. The latter are abilities that all half-dragons gain automatically, consisting of two claw attacks (damage determined by Dragon Lineage) at 5th level and a breath weapon (determined by Dragon Lineage) gained at 7th level. Discretionary Abilities are optional powers that a half-dragon can potentially develop, based on its Dragon Lineage. They have different rules depending on if the half-dragon is half-human or half-demihuman. Half-demihuman/half-dragons gain 1 Discretionary Ability from their Dragon Lineage at 2nd, 4th, and 6th level. In exchange for this, the half-demihuman must give up one of their demihuman racial abilities for the dragon ability. After 7th level, they stop gaining any racial abilities. Half-human/half-dragons instead gain 1 Discretionary Ability from their Dragon Lineage at every even-numbered character level (2nd, 4th, 6th, 8th, 10th, 12th, etc), stopping this gaining only when either they have reached their level cap or they have gained all of the Discretionary Abilities associated with their Dragon Lineage. This means that whilst the half-human half-dragon will start out weaker than their demihuman counterpart, they will gain more dragon abilities in the long run, which arguably makes them more powerful - yet another example of AD&D's humanocentrism. If these rules aren't complicated enough for you, there's a guy on the internet who's been tinkering with expanding the AD&D Half-Dragon into an even more variable and multidinous race for years, and has compiled their collective efforts into the [[netbook]] known as "The Complete Book of Half-Dragons", which you can find here: https://www.dragnix.net/Role_Playing/Half-Dragons/ ====Dragon Lineages==== * Half-Gold Dragon ::Appearance: Half-dragon with dark brown-gold hair, golden irises, pale gold skin. ::Ability Score Modifiers: +2 Strength, -2 Wisdom, +1 Charisma ::Ability Score Range: Strength 7/20, Dexterity 4/18, Constitution 6/18, Intelligence 3/18, Wisdom 3/18, Charisma 6/18 ::Class & Level Limits: [[Cleric]] 10, [[Fighter]] 11, [[Ranger]] 10, [[Mage]] 14, [[Thief]] 9 ::Thieving Skill Adjustments: Pick Pockets -5%, Open Locks +10%, Move Silently -10%, Detect Noise +10%, Climb Walls -10%, Read Languages +5% ::Discretionary Abilities: Water Breathing (at will), Speak With Animals (at will), Bless (2/day), Detect Lie (2/day), Sleep (2/day), Dragon Fear (3/day), Immune to Fire, Immune to Gas, 90' Infravision ::Fixed Abilities: Claw Attacks (1d6/1d6), Breath Weapon (Spray of fire, 10' long, damage 3d6, 2/day) * Half-Silver Dragon ::Appearance: Half-dragon with silver-white hair, silver irises, very pale gray-white skin. ::Ability Score Modifiers: +1 Strength, +1 Constitution, -1 Intelligence ::Ability Score Range: Strength 6/19, Dexterity 5/19, Constitution 5/18, Intelligence 3/18, Wisdom 3/18, Charisma 5/18 ::Class & Level Limits: [[Cleric]] 14, [[Fighter]] 10, [[Ranger]] 12, [[Mage]] 11, [[Thief]] 14 ::Thieving Skill Adjustments: Open Locks -5%, Find/Remove Traps +5% , Hide in Shadows +5%, Detect Noise -5%, Climb Walls -5% ::Discretionary Abilities: Feather Fall (1/day), Wall of Fog (1/day), Cloud Walk (1 hour per level per day), Dragon Fear (2/day), Immune to Cold, 90' Infravision ::Fixed Abilities: Claw Attacks (1d4/1d4), Breath Weapon (Spray of Cold 8' long, damage 4d4, 2/day) * Half-Bronze Dragon ::Appearance: Half-dragon with dark metallic-brown hair, bronze irises, warm bronze (light to medium brown) skin. ::Ability Score Modifiers: +1 Strength, +1 Dexterity, +1 Wisdom ::Ability Score Range: Strength 5/18, Dexterity 6/20, Constitution 4/18, Intelligence 3/18, Wisdom 4/18, Charisma 4/18 ::Class & Level Limits: [[Cleric]] 9, [[Fighter]] 14, [[Ranger]] 14, [[Mage]] 8, [[Illusionist]] 9, [[Thief]] 11 ::Thieving Skill Adjustments: Pick Pockets +5%, Find/Remove Traps -5%, Move Silently +10%, Hide in Shadows +10% ::Discretionary Abilities: Water Breathing (at will), Speak With Animals (at will), Create Food & Water (2/day), ESP (1/day), Dragon Fear (1/day), Immune to Electricity, 60' Infravision ::Fixed Abilities: Claw Attacks (1d4/1d4), Breath Weapon (Bolt of Lightning 8' long, damage 3d4, 2/day) * Half-Krynnish Silver Dragon ::Appearance: [[Human]], [[Elf]] or [[Half-Elf]] with silver hair and silver irises. ::Ability Score Modifiers: +1 to all rolls for human, half-elven or eleven ability scores. ::Ability Score Range: As per apparent race. ::Class & Level Limits: [[Cleric]] 14, [[Fighter]] 15, [[Ranger]] 17, [[Wizard]] 17, [[Thief]] 14 ::Thieving Skill Adjustments: As per Humanoid Lineage. ::Discretionary Abilities: Nil ::Fixed Abilities: Able to understand any intelligent communication within 5' radius and to communicate in previously unknown languages with 75% accuracy. * Half-Greyhawk Dragon ::Appearance: Half-dragon with dark gray hair, steel-gray irises, and light gray skin. ::Ability Score Modifiers: +2 Intelligence, +1 Strength, -1 Dexterity ::Ability Score Range: Strength 4/18, Dexterity 3/18, Constitution 4/18, Intelligence 8/19, Wisdom 3/18, Charisma 6/18 ::Class & Level Limits: [[Cleric]] 8, [[Fighter]] 10, [[Enchanter]] 15, [[Mage]] 14, [[Ranger]] 10, [[Thief]] 14 ::Thieving Skill Adjustments: Pick Pockets +5%, Open Locks -5%, Find/Remove Traps -5%, Detect Noise +5%, Read Languages +15% ::Discretionary Abilities: Cantrip (2/day), Friends (1/day), Dragon Fear (1/day), +4 to saves vs. 1st level [[wizard]] spells, +4 to saves vs. Poison, 60' infravision ::Fixed Abilities: Claw Attacks (1d3/1d3), Breath Weapon (Spray of poisonous gas forming 10'-square cube in front of character, -2 save vs. poison or DIE, 2/day) * Half-Steel Dragon ::Appearance: Half-dragon with dark gray hair, light gray skin, and heterochromia (one eye silver, one eye dark gray) ::Ability Score Modifiers: +2 Intelligence, +1 Strength, -1 Dexterity ::Ability Score Range: Strength 4/18, Dexterity 3/18, Constitution 4/18, Intelligence 8/19, Wisdom 3/18, Charisma 6/18 ::Class & Level Limits: [[Cleric]] 6, [[Fighter]] 11, [[Diviner]] 15, [[Mage]] 14, [[Ranger]] 9, [[Thief]] 14 ::Thieving Skill Adjustments: Pick Pockets +5%, Open Locks -5%, Find/Remove Traps -5%, Detect Noise +5%, Read Languages +15% ::Discretionary Abilities: Detect Lie (2/day), Charm Person (2/day), Dragon Fear (1/day), [[Magic Resistance]] 25%, Able to use any magical item meant for mages/wizards, 60' infravision ::Fixed Abilities: Claw Attacks (1d3/1d3), Breath Weapon (Spray of poisonous gas forming 10'-square cube in front of character, -4 save vs. poison or Feign Death for 2d10 turns, 2/day) * Half-Deep Dragon (Drow-Dragon) ::Appearance: Half-dragon with black hair, bright red eyes, and deep maroon skin. ::Ability Score Modifiers: +2 Dexterity, -2 Wisdom ::Ability Score Range: Strength 6/18, Dexterity 8/20, Constitution 4/18, Intelligence 5/18, Wisdom 3/16, Charisma 3/16 ::Class & Level Limits: [[Cleric]] 12, [[Fighter]] 12, [[Mage]] 15, [[Thief]] 16 ::Thieving Skill Adjustments: Pick Pockets -5%, Open Locks -5%, Find/Remove Traps +5%, Move Silently +10%, Hide in Shadows +10%, Climb Walls +5%, Read Languages -10% ::Discretionary Abilities: DetecT Magic (at will), True Seeing (2/day), Immune to Charm/Sleep/Hold magic, Dragon Fear (1/day), +4 bonus to saves vs. and -1 on each die of damage from heat/fire/cold/ice spells, regenerate 1 HP/turn, 120' infravision ::Fixed Abilities: Claw Attacks (1d3/1d3), Breath Weapon (Spray of flesh-corrosive gas 5' long, damage 3d4, 2/day) * Half-Iron Dragon ::Appearance: Half-dragon with black hair, dark gray eyes, and medium gray or ash-black skin. ::Ability Score Modifiers: +2 Strength, +2 Constitution, -2 Intelligence, -2 Wisdom ::Ability Score Range: Strength 12/20, Dexterity 3/18, Constitution 12/20, Intelligence 3/18, Wisdom 3/18, Charisma 3/18 ::Class & Level Limits: [[Cleric]] 9, [[Fighter]] 15, [[Mage]] 8, [[Ranger]] 13, [[Thief]] 14 ::Thieving Skill Adjustments: Pick Pockets -5%, Open Locks +5%, Find/Remove Traps +5%, Climb Walls -10% ::Discretionary Abilities: Immune to all heat/fire attacks and spells, Dragon Fear (1/day), Heat Metal (2/day), Stone Shape (2/day), 90' Infravision ::Fixed Abilities: Claw Attacks (1d6/1d6), Breath Weapon (Spray of Sparks 10' long, damage 3d6, 2/day)
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information