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==[[Total War: WARHAMMER]]== After years in the shadow, he finally got an appearance as a FLC Legendary Hero available to all Chaos Warriors factions as a foot only unit. Not only does he get the special abilities he had in tabletop, such as being unbreakable, the Hammer of Harry, the Bane Shield and being a bane of the undead, his stats are massive and geared towards being an unkillable menace. Chaos players will rejoice to have such a cool lad in their ranks. On a less cool note, Harry is in fact, not the hammer, Karl Franz will kick his ass in a duel, and doesnโt even need Deathclaw to do it, so the hammer is in fact, Ghal Maraz. Harry is more of a anchor and chaff clearer hero, any dedicated duelist lord can beat him in a fight and like in the lore Vlad will gladly give him new holes. Stick him to anti infantry roles, with his AOE Harry the Hammer ability he can destroy infantry formations and blobs. He also serves as a entire front line on his own, The Bane Shield buffs his melee defense while lowering enemy damage in an area, Chaos Armor constantly adds missile block chance and damage reflection, Unbreakable means he will never rout, add in the 25% Ward save, 10% physical resistance and Perfect Vigor to make him even more unkillable to anything in melee that isn't a Legendary Lord or a Giant. His coolest ability Bane of the Undead, as in the lore, makes anything risen from the grave RUN FOR THEIR UNLIVES. He can remove the Undead trait from any unit and adds a leadership debuff, combine this with his fear and terror, and he can send any kind of undead unit running, unless they have Terror themselves. Seeing entire waves of zombies and grave guard run in fear will never not be funny. He also provides plenty of benefits to the army he is in, increasing melee defense and armor, immunity to vampire attrition, enabling flaming attacks (don't bring him to fight the chaos dwarves), pluss positive relations with all chaos factions, making confederation easier for undivided Chaos Warrior lords.
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