Editing
Human
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Human Physiology and Psychology== Humans are medium creatures, averaging between 1.6-1.8 meters tall (though there are exceptions of course) and weighing in between 69-89 Kg. Appearance-wise there exists a wide diversity of skin tones and minor body features which was commonly described as "race" but has fallen out of favour due to gigatons of [[Skub|skub]] associated with the term. There is some difficulty on pinpointing a defining trait since our real life intelligence is moot if there are other sentients, but alternatively one could realistically invoke [[Humanity Fuck Yeah|"human grit and perseverance"]] since, again judging from real life, we survived so much shit and clawed our way to the top in spite of it (and ourselves) that it is at least somewhat deserved. Body-wise humans have little obvious weapons, we can actually give a decent bite and our legs and fists can handle wolf-tier animals one-on-one with some ease, but realistically speaking without some sort of weapon, be it only a big rock or a stick, an average human will not get too far even against such "mid-tier" animals like boars or stags. That being said, humans do have some natural resilience and recent anthropological research has shown that we can also pride ourselves as being an "implacable man" style hunters - we will just casually follow an animal until it drops from exhaustion and we either tame it (horse) or nom it (pretty much everything else that can run fast, and yes [[/d/|that includes horse as well]]). Due to their intelligence, social-cooperative nature and fecundity, humans generally occupy virtually all but the harshest environments of a given world or setting (and we will damn well try to settle those too). If there are other races/sentient species present the contact between them and humans runs the gamut of merry trading and [[Monstergirls|coexistence]], grudging tolerance and isolation to near-incessant warfare and genocide. Human psychology is also a smorgasbord of various traits since we can form societies that are [[Mongols|barbarian reavers]] like Orks, [[China|introspective and ordered]] like Elves, [[Japan|industrious and seclusive]] like Dwarves an so on. A major innate psychological trait is human sociability, while there are "lone wolves" out there, most humans will want at least 2-3 companions, be they members of their own species or a fellow sentient, this trait also likely causes humans in most settings to develop civilizations of varying sophistication akin to Dwarves and Elves and as opposed to Ogres or Trolls, although depending on the setting humans can just as well be primal and savage with little or no civility.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information