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==Faction Features== *'''The best of both worlds:''' Having the firepower of PanO combined with the mad tools of TJC and Bakunin and barely any downsides. You don't have to decide between brains and guns in ForCo. *'''Flexible link-options:''' With all the characters and Bolts joining an Orc link there's a TON of possibilities for creating the link of your dreams. While there isn't any wildcard options the whole special fireteam rules create a very similar feel to the sectorial. *'''Premium units for a premium price:''' ForCo isn't some cheap-ass mercenary troop, they've got all the good stuff! That means building a list can become tricky if you want to fit everything in. *'''Veterans all over the place:''' Ok, that may be an exaggeration. But Both Bolts and Securitates have it, running a few of these units while using an offensive LT like the Kriza way less scary. Also having a veteran hacker turns off their biggest vulnerability.
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