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==Generation Sagas (Parts)== Jojo's Bizarre Adventure's Story unfolds over generations having completely different characters, settings, themes, and even art styles so technically the series should be called "JoJos' Bizare Adventures". The timeline progresses linearly so every Part happens in the order they were published but, for the most part, each story is isolated so it's possible to start anywhere and not miss much. Additionally, each Part takes a different approach to story-telling along with differing with art styles which could almost make any Part after Phantom Blood and Battle Tendency seem like a completely different series. In fact, it's very common for details of characters' designs changing during their first appearance or the art style changing completely within a few chapters. ===Part 1: Phantom Blood=== [[File:Phantom Blood.jpeg||thumb|right|200px|''Phantom Blood'' cover]] Here's where the [https://youtu.be/yF00xX-p28Y Story of Jojo] begins - with a Victorian Aristocrat in the 1880s named George Joestar, who becomes the only survivor of a horrible carriage crash. Mistaking the depraved scavenger Dario Brando for a Good Samaritan, he offers the Cockney lowlife a favor, which he eventually uses to get George to adopt his son, the ruthlessly ambitious, amoral and driven Dio Brando, when he dies. This leads to much suffering for George's son, the goodhearted (if rather dimwitted) Jonathan Joestar, as Dio resents him for his privilege and starts to bully him horribly. While Jonathan eventually learns to stand up for himself and even becomes quote-unquote “friends” with Dio, this all comes to a boil years later when George eventually falls ill and Jonathan discovers a letter from Dario outlining symptoms that look eerily familiar. As it turns out, Dio is poisoning George to steal the Joestar Fortune for himself. Jonathan confronts him and proves his guilt with the assistance of a trustworthy criminal named Robert E. O. Speedwagon (remember that name, it will be very important), whom he met while gathering evidence of Dio’s crimes. This leads Dio to renounce his humanity and use the power of the Stone Mask to become a vampire, but Jojo manages to trap him in the burning wreckage of the Joestar Mansion during their fight. Unfortunately, Dio barely survives and escapes to repair his body while causing all kinds of chaos. With the aid of mysterious Italian martial artist William Antonio Zeppeli, Jonathan masters a mystical martial art utilizing Hamon, an energy that is anathema to the undead: Best described as harnessing the power of the sun through yoga breathing. Jonathan eventually defeats Dio, and all is well as Jonathan marries the love of his life before disaster strikes. While Jonathan and his wife depart by boat for his honeymoon, Dio returns once again and mortally wounds Jonathan, who is able to set the ship ablaze before dying from the attack. Jonathan's pregnant wife escapes in Dio's coffin with a baby she found just before hiding away, continuing the Joestar Bloodline. Being the first Part of these Bizarre Adventures, Phantom Blood sets the tone for the rest of the series with its over-the-top violence and strange villains. Phantom Blood is a sign of its time with the story being equivocal to your typical shounen manga, but it obviously has some unique factors. Some would say Jonathan is a boring protagonist and that Dio is what makes the Part shine, or that Dio HIMSELF is a boring and generic villain, but regardless, Phantom Blood lands the ground work for the rest of the series. The anime adaptation cuts a noteworthy amount of content to the point that it may be beneficial to both read ''and'' watch Phantom Blood. ===Part 2: Battle Tendency=== [[File: Battle Tendency.jpeg|thumb|left|200px|''Battle Tendency'' cover]] In the late 1930s, Joseph Joestar, grandson of Jonathan Joestar, is the second Joestar to get into strife when an elderly Speedwagon is seemingly killed by an old ally-turned vampire, Straights. Straights inadvertently allows Nazis to claim Speedwagon's recent discovery which preludes the [https://www.youtube.com/watch?v=XUhVCoTsBaM awakening of the Pillar Men]. These ungodly ancient (and ''fabulous'') near-demigods created the vampirizing Stone Masks as part of a process to find a way around their own weakness to sunlight. Determined to defeat the Pillar Men, Joseph partners with the late William Zeppeli's grandson, Caesar Zeppeli, to defeat them just after they awaken. Joseph and Caesar fail, leading to Joseph being forced to defeat the Pillar Men in 30 days before he dies and/or the Pillar Men find what need to become the Ultimate Lifeforms. With the help of Lisa Lisa, a Master of the Ripple (Hamon), and Stroheim, an extremely hammy Nazi Cyborg, Joseph is able to defeat the Pillar Men's leader by launching him into outer space using a volcano. Joseph's trickery, the inventiveness of the fights, and outright ''bizarre'' nature of this Part make it the favorite of many with the anime only multiplying its popularity with added flair like [https://www.youtube.com/watch?v=KnmH7qQ0AVM Bloody Stream]. Battle Tendency cements the fact that in JoJo smarts are just as important as raw power, as even when up against seemingly unbeatable opponents, planning and quick thinking prove critical to victory. ===Part 3: Stardust Crusaders=== [[File:Stardust Crusaders.jpeg|thumb|right|200px|''Stardust Crusaders'' cover]] In the 1980s, half-Japanese high-school delinquent Jotaro Kujo takes up the role of hero when his grandfather, Joseph Joestar, reveals that Dio Brando has returned after assimilating the body of Jonathan Joestar, and is now in possession of strange new powers. Jotaro had locked himself in jail due to his "evil spirit" possessing him, but Joseph reveals that this spirit is Jotaro's Stand, a manifestation of his life energy brought on by Dio's revival. When they learn that Dio (now called DIO for some reason) is aware of them and that Jotaro's mother, Holly Kujo, is slowly dying from her Stand, Joseph and Jotaro set out with a Muslim fortune teller, Muhammad Avdol, to find DIO in Egypt within 50 days. Almost immediately, the group is attacked by other Stand Users who have been sent by DIO to kill them; despite these attacks they find allies in the Japanese student Noriaki Kakyoin and the French buffoon Jean-Pierre Polnareff, both of whom were brainwashed by DIO. After crossing into Egypt, the Crusaders recruit a Stand-wielding dog named Iggy before their final trek to DIO's mansion as Holly's condition worsens. In the end, despite DIO possessing the power to stop time, Jotaro defeats him and saves his mother and the rest of world from DIO's ambitions, but at the cost of dear friends. This is by far the most well known and iconic part of Jojo, with the introduction of Stands being very well received as they allowed the series to breakaway and become truly unique among its peers. Whereas most fighting series suffer from power creep issues, Stands presented a totally novel solution by having each ability have their own strengths and weaknesses, and with battles being won by the creativity of the person wielding it. The arc also cemented the multi-generational aspect of the series by bringing back former protagonists and antagonists, tying them directly into the plot. For the longest time, it was the only Part both prominently featured in the United States AND given its own animated adaptation prior to the 2012 anime. While Parts 1 & 2 only received inclusions into old cross-over games, Part 3 has an SNES RPG (Japan-only but has been translated) and an arcade fighting game that contributed significantly to its popularity state-side. Before the release of the 2012 anime, it would have been typical to see Part 3 represent the JoJo series in crossovers. There's also an [[wat|American bootleg]] called [http://imgur.com/gallery/J6PJz Diesel] that never survived beyond issue one, and features what is basically an "Americanized" version of the N'Doul fight with ''Geb'' being made of blood instead of water. ===Part 4: Diamond is Unbreakable=== [[File:Diamond is Unbreakable.jpeg|left|thumb|200px|''Diamond is Unbreakable'' cover]] It's the year 1999 in the Japanese suburb of fictional town, Morioh, and the now 28-year-old Jotaro meets a high-schooler named Koichi Hirose while looking for someone named Josuke Higashikata. Jotaro reveals to Josuke three facts: First, he is Jotaro's uncle, despite the age difference; second, his father is a 79-year-old Englishman (i.e. Joseph Joestar); finally, there is a looming threat in Morioh (later revealed to be a murderer). After dealing with the killer, it is revealed that there is someone in Morioh awakening Stands in people by using a Golden Arrow (used to further connect this with Part 3) for an unknown purpose, so Josuke and Jotaro resolve to find him. When the culprit, Keicho Nijimura, reveals his intentions, he is killed by Red Hot Chili Pepper, one of the aforementioned Stands who then steals the Arrow. Akira Otoishi, RHCP's User, learns that Joseph is coming to help find him, so he plots to murder Joseph as he arrives in order to get away clean, but this plan backfires and he is arrested thanks to Keicho's younger brother, Okuyasu Nijimura. Eventually Koichi and the surly, eccentric mangaka Rohan Kishibe find out there is a serial killer in Morioh from the ghost of his first victim, who requests that they find him. Soon enough, the killer, Yoshikage Kira, is forced to reveal his identity and disguises himself in order to hide from the heroes while trying to keep his desire to kill in check. Fortunately, Kira's cover is blown thanks to the son of the man whose identity he stole, Hayato Kawajiri, and he is killed in a final altercation. With Kira's threat ended, Joseph and Jotaro leave Morioh in the hands of its citizens, The Golden Heart of Morioh. This Part marks the full change of Stand names going from Gods and Tarot Cards to songs, albums, and bands (leading to plenty of renaming in subs and dubs to avoid copyright issues) along with their powers being more specialised rather than Part 3 Stands' mostly vague and superabundant abilities. Here we learn what causes Stands to awaken along with a more detailed list of rules for Stands. It is important to note that Part 4 is when Araki's art style completely shifts from the almost blocky, muscled style of Part 3 to a softer, slimmer and more detailed and flamboyant style. This part is also important theme-wise, as the major focus of it is how normal people can live with stands and blend in with society, something which would be integral with future arcs, though trouble stills comes their way because somehow Stand users tend to be drawn to each other. It is also a lot more laid-back with almost half of the chapters being about the characters', mostly Josuke's and Okuyasu's, daily misadventures, drawing similarities at times to the slice-of-life genre. ===Part 5: Vento Aureo=== [[File:Vento Aureo.jpg|right|thumb|200px|''Vento Aureo'' cover]] It's Italy in 2001, Giorno Giovanna (the son of Dio using Jonathan's body, though Giorno never knows this) is a kid with aspirations of becoming a "Gang Star" with the help of his stand, "Gold Experience". After accidentally killing a gangster, Giorno finds himself immersed in the world of the mafia and eventually becomes a member of "Passione" after sparing Bruno Bucciarati. In Passione, he works with Bruno's Gang to move higher in the mafia's ranks and fight off rival gang members that are doing the same. When they are tasked with retrieving the Passione Boss' daughter, Trish Una, so he can kill her, the gang defects and resolve to find the Boss' identity and eliminate him. After fighting off Passione's Assassins, the gang learns of a way to defeat the Boss' Stand, King Crimson (which nobody knows on how it works), from an informant who plans to give them a Stand Arrow. The Boss, now revealed to be named "Diavolo", switches focus to taking the Arrow for himself so he can finally be rid of the gang and take over the world. In a long and intense encounter, Giorno manages to use the Arrow on Gold Experience to turn it into Gold Experience Requiem, which has the insanely overpowered ability of negating any hostile action towards Giorno. Giorno locks Diavolo in an eternal cycle of deaths, and with Diavolo gone, Giorno is able to take his place as the Boss of Passione with his friends as his top officers. For a long time, Part 5 was considered by many to be one of the weaker entries in the series, mostly due to inconsistencies in Gold Experience's power and an apparently uninteresting character in Giorno due to very flat scanlations removing much of his personality while making several Stands nearly incomprehensible such as Gold Experience and King Crimson. However, newer and better translations are quickly turning opinions to the better. The new anime adaptation also gives it the depth it deserves. Despite whatever flaws there may be, Vento Aureo is still worth reading due to the interesting Stands and villains along with Araki's now more detailed art style. It's especially worth noting the increased attention to villains in this Part, as we get to see actual interaction between them and even character development in some cases. Vento Aureo is also the first Part besides Part 3 to get its own videogame which is also made by Capcom, and while it doesn't allow one to play all of the notable fights in the story, the rest is detailed in optional cutscenes that can be unlocked. Lastly, this Part is to Italy as Part 3 is to America as this Part is more prominently featured in Italy and is the only Part to have multiple novel side-stories besides Part 3 with at least one being canon. ===Part 6: Stone Ocean=== [[File:Stone Ocean.jpg|left|thumb|150px|''Stone Ocean'' cover]] Jolyne Cujoh was arrested for a crime she didn't commit (though she did have legitimate priors) in 2015 and is then sent to Green Dolphin Street, a maximum-security prison in Florida. Though her dad Jotaro couldn't bail her out, he did give a small locket (containing a fragment of a Stand Arrow), allowing her to develop her Stand, ''Stone Free'', in order for her to survive and get to the bottom of the conspiracy surrounding it. With the help of other Stand Users, Hermes Costello, Foo Fighters (F.F.), Weather Report, Narciso Anasui, and Emporio they pick up on the trail of Father Enrico Pucci. Pucci is a priest and DIO's most trusted follower who is trying in enact DIO's ultimate plan: to "reach Heaven". Pucci uses his Stand, ''White Snake'' (which has the ability to physically take a person's stand and memories), to steal Star Platinum and put Jotaro in a comatose state. Jolyne and her gang eventually escape prison in pursuit of Pucci who had gathered DIO's Sons excluding Giorno, but they fail to stop the gang from retrieving Jotaro's Disc. Using a bone that DIO had given him, Pucci transforms White Snake into ''C-Moon'', which is capable of finding the optimal point for another transformation to occur. At the Kennedy Space Center, Pucci successfully transforms C-Moon into ''Made In Heaven'' which has the power to accelerate time, the culmination of DIO's plan. Knowing they can't kill Pucci, Jolyne sacrifices herself to send Emporio out to sea where the horizon is accelerating into a void. Waking up back in Green Dolphin Street where Emporio learns from Pucci that they are in a new universe devoid of those killed by Pucci, and the survivors have been implanted with knowledge of their future which is what Pucci calls "happiness". Desperately, Emporio flees to his Ghost Room where he reveals that he has equipped Weather Report's Stand Disc and quickly kills Pucci, "Following the path of Justice is true Fate." With Pucci's death, the universe experiences another change, where Emporio finds people resembling Hermes, Anasui, and Jolyne. This Jolyne (Irene), invites Emporio and this Hermes to ride with her and Anakiss (Anasui) to go meet with Irene's father for approval of her and Anakiss' marriage. Emporio begins weeping as they drive off before picking up a hitchhiker resembling Weather Report, Stone Ocean comes to an end in this new universe. A unique factor in Stone Ocean compared to previous Parts is that Stand Users tend to fight alongside their Stands rather than relying completely on their abilities. Overall, Part 6 is the last Part to involve any influence from Dio Brando as well as the end of the original JoJoverse with future Parts taking place in a different universe. Stone Ocean can be considered the most ''bizarre'' Part due to the more crude and outlandish nature of some characters combined with some of the stranger Stands and events. Despite what flaws it may have, Part 6 is just as worthy of a read as any other saga of JoJo. ===Part 7: Steel Ball Run=== [[File:Steel Ball Run.jpg|right|thumb|200px|''Steel Ball Run'' cover]] The timeline resets to the 1800's, in a universe mostly unrelated to the original Jojo timeline, save for similar characters. In this alternate universe, paraplegic ex-jockey Johnny Joestar and Italian executioner Gyro Zeppeli cross paths and decide, for better or for worse, to partner up and participate in the Steel Ball Run, a race that spans the breadth of the United States as a test of endurance for both horse and rider (though a horse isn’t required, most participants choose to use ‘em). Johnny was lauded as a genius jockey, but after an accident, he ended up crippled. He was deeply depressed until he met Zeppeli, who could use a mysterious power called the Spin (this universe's version of Hamon), which is able to make Johnny's legs move for a moment. Along the way, they uncover the real purpose of the race when they become entangled with the Parts of the Saint's Corpse, the mummified body of Jesus Christ (seriously), which bestows its owner with incredible power. Johnny also is tutored in the art of the Spin, and develops his own Stand, named Tusk, which can spin and shoot his fingernails like bullets. As it turns out, the reason the race was even held was because President Funny Valentine wanted to own the complete Corpse, using the race and its participants as pawns in order to accomplish this goal. President Valentine wishes to use to completed Corpse of Jesus in order to bring prosperity, wealth and luck to the United States. Though his goals are ultimately altruistic in their outlook, Johnny and Gyro still oppose this plan because it requires that only America prospers, while everything else is stuck struggling. However, Funny Valentine's Stand, Dirty Deeds Done Dirt Cheap(D4C), has the extremely unique ability of dimension-hopping, allowing Valentine to escape almost any hostile encounters and access alternate versions of people and things. The President ultimately gains all the Corpse Parts, and gains a new ability called Love Train, which sends any "misfortune" into another place, making conventional attacks useless. Only when Gyro and Johnny develop a special Super Spin, which is a perfect, infinite rotation, can their Stands Ball Breaker and Tusk Act 4 breach Love Train's dimensional walls and defeat Valentine. Although Gyro is killed in the final confrontation against Valentine, Johnny is victorious, and moves in to finish the Steel Ball Run race. Unfortunately for Johnny, Valentine's last plan was to bring in an alternate version of jockey Diego Brando, who possesses the same The World used in Part 3. Johnny and Tusk prove almost equally matched to The World's time stop, but Johnny ends up defeated. However, Diego is stopped from carrying out President Valentine's plan to use the corpse parts when he is killed after he collides with another, deceased Diego Brando's head, destroying both as per the laws of alternate universes. Steel Ball Run differs slightly from the other parts in that Stands do not do much fighting like the ones in previous incarnations of Jojo. Instead, Stands are more like special abilities that help the user fight, and enhances the capabilities of whatever weapon the user uses, be they fingernails, steel balls, or revolvers. It's worth mentioning that this Part is generally considered one of the best parts in the series (next to Battle Tendency) due to a sharp increase in the art and writing quality and a greater focus on character development and drama. Seriously the art in this Part is fucking gorgeous, go read it. ===Part 8: JoJolion=== [[File:Jojolion.jpg|left|thumb|125px|''JoJolion'' cover]] We're back in Morioh, but not as we know it. The eight part of JoJo is based around the SBR version of the 2011 earthquake that hit Japan. It's some years after SBR, and Morioh was recently wracked with terrible earthquakes which make these creepy images on the ground that gets ripped up. An unfortunate girl by the name of Yasuho Hirose discovers a body among the mess and rescues him. Though he's got no memories and is quirky almost to the point of stupidity, she decides to help the amnesiac 'Josuke' discover his real identity and some really wacky adventures ensue as they find various clues and odd characters that know something about his past. Later, 'Josuke' is taken in the wealthy yet enigmatic Higashikata family, and gets caught up in a conspiracy involving his real identity, human-like creatures made of stone, and a fruit with mystical healing abilities. This is probably one of ''those'' parts of JoJo, the ones that are known for lots and lots of [[Skub|skub]]. The longer it dragged on, the more it divided the fans. A lot of those discussions are about the overall shift from battles to a plot, the plot itself dragging on longer than it should... or not, abandoned plotpoints from the beginnings that some fans thought were much more interesting than the ones we got. So it's up to you to read and form your opinion... or not. === Part 9:JOJOLANDS === Part 9, tentatively called JOJOLANDS, was announced in the last volume of Jojolion. Nothing is known about it, aside from the fact that it will star the SBR's Joseph Joestar's descendants and a rabbit for some reason. The first issue released in February 2023, featuring Jodio Joestar in Hawaii in what is apparently a story about getting rich.
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