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== History == [[File:Kulmorost_Timeline.jpg|thumb|Timeline of Kulmorost]] === Creation Myths === =====Draconic Creation Myth===== ======The Perfect Dragons and the Writhing Void====== Old legends say that When the world was yet unformed and the powers of chaos lay still in the sky, the earth was a infertile plain of stone which was watched over by two supreme beings, one of stone and flame and one of gemstone and ice. These two supreme beings sat at either side of eternity, watching the world and loving it for it was perfect. But in perfection there is balance and balance cannot be kept while chaos exists. One side: the earth, perfect and flat. The other side: the sky, imperfect, ever-changing and writhing. The two dragons sat for an eternity, but eternity is too short a time to achieve perfection. And so out of the sky came an ''imperfect wyrm'' into the perfect plain. This wyrm was the embodiment of change, now introduced into the world. This angered one of the dragons, but not the other. For they were opposites as the land and sky. The angered dragon of ice and gemstone was named '''Fandthol'''. Justice was swift upon the wyrm as Fandthol smote it with a talon and swallowed it. But somehow Fandthol's rage was not sated and so set upon the land. The wrath of Fandthol disrupted the plain with storms of ice, tearing it apart, creating canyons and mountains in its wake. At the other end of eternity '''Akriton''' saw Fandthol's rage upon the land and was mourned. Akriton then gathered all power that was available, and became great, dark and terrible to behold. When Fandthol and Akriton met at the center of eternity, they collided with such a terrible force that the world was cracked from every corner, tearing the world out of eternity and making it finite. Their battle wreathed the land in flame and ice, and then in water and soot. Until finally Fandthol was defeated, which could not have happened if the Void wyrm had not weakened his will. Fandthol's body fell to the earth and shattered into countless pieces and from those pieces in aeons to come would hail the ''first peoples'' of the world. Akriton then roared up into the sky at the void in rage and sadness. Seeking to destroy the void. But the writhing void retreated and went behind the world, as did Akriton chase it. And this pursuit has not ceased to this day. While in the day Akriton is visible, great burning and full of hatred for the void. And at night the writhing void, littered with the wounds that Akriton had inflicted upon it which burn through with terrible contempt. =====Myth of the origin of the Magic and the Magical Races===== One of the most ancient tales (now often speculated to be fabrication) states that a millenia after death of Acrynahl and the start of Civilisation, a '''Trade''' was made between one wife of a fisher and a Merchant of the Mists. She wanted her man to be with her more often, as she missed him on his long fishing trips. The Merchant gave her power to do just that: She suddenly had the power to Command her husband to do whatever she wanted. Yet the now mentally-slaved husband was not what the wife had wanted and she commanded the husband to kill them both. Usually the tale is used to warn about strange merchants and the usage of mind-controlling magic, but it some (mostly older) versions of the tale also mention that ''every single one'' of the current magic using races is direct offspring of the wife. Tales do not agree on what was the '''Cost to the Trade''' as it depends between cultures and variations. =====Dwarven Creation Myth===== As presented in the orthodox Cult of the Maker to the believers by the priests. ======GENESIS====== At the First Beginning was and yet wasn't, the Architect. Then the Architect was. His sole Presence turned The Void That Never Was And Cannot Ever Be into the Primordial, Unformed and Chaotic Matter. The Perfect Architect saw potential in this Imperfect Cosmos. Unlike His pure Essence, the Matter was made of two muddled Substances, a higher one and a lesser one. The Architect conceived a Perfect Model of the World to Come and His First Action was to separate the two Substances from each other. His Second Action was to create the Maker from His Essence in a guise made of the higher Substance and to place him in the Higher Region of the World. ======SUBGENESIS====== At the Second Beginning, born and yet unborn was the Maker. Then born was the Maker. His Vision revealed the Lower Region of the World. The Architect instructed him with the Plan of the World to Come, and promised he will be able to join Him as a reward once his work is done and the World is made Perfect. And the Maker began his work. He shaped the Higher then the Lower Region to the exact specifications of the Architect, yet the World was still imperfect. The Maker felt frustation and anger, but the Architect calmed him down before he wrecked the Cosmos in his rage, and explained to him why the World still wasn't perfect. Souls like the ones of the Lower Region had to be created, but made like the Maker of the Essence of the Architect itself, and had to achieve the World by fructifiate and create civilization within it, guided by the Maker. The Third Action was to create these souls made of His Own Essence and make them reincarnate in the Lower Region until their task is done. Then the World will be purged of all imperfections and these souls will ascend with the Maker to the Realm of the Architect, for all of the two Substances and the Essence will be in its right place. These souls are those of the Dwarves, and so we will be reincarnated in this World until our task is done. The Imperfection is the cause of everything bad in this World : Evil, diseases, hunger, natural disasters, weakness in both mind and body,ect.. We must endure all of these sorrows because once our work here is finished, this World will be perfect and we will get our reward in the Realm of the Architect. ===The Goblin - Giant War=== Barely fragmentary myths survive to tell us of a war between the Goblins and Giants north of them. The war ended when the Goblins drove the Giants with magic to the Northwestern Peninsula and then used their powers break the peninsula off from the mainland separating the giants from Kulmorost to this new island (later called Lesia). Thus began the golden age of the Goblin Empire and meanwhile the Giants starved in their new island. ===The Goblin Cataclysm=== [[File:Gentree.png|thumb|right|genetical tree of races, mostly thanks to goblin magic]] The Southern Wastes as they are called now where not always so, before the rise of the orcs and the great feuds between the races. The goblins, as easily forgotten and powerless as they are now called this land theirs. Some say they were punished by their gods for the misuse of magic, that they tried to give life to that which is not meant to have it and for that they were struck down Few know that they succeeded. The great mages gathered where mountain met the sea, bringing forth sacrifices of beast and men and goblin, dragon and the great beasts of the sky, they used their magics to pull behemoths from the waves. For weeks they spilled the blood onto the earth, weaving great incantations as they did pouring the very essence of their race into this spell And at last '''the Black Earth rose.''' The Goblins had made God. A god of stone and molten rock pulled itself from the earth, a mountain bent to the will of these mighty spell weavers. No one knows why it fell, and the names of all who brought it fourth have been cursed and taken from the tales. The Black Dunes are where the beast fell and the Godless Bay between the Eleven lands and the Southern Peninsula is where the great beast was made and raised from. ===The Haumic Exodus=== After the Goblin Cataclysm, Humanity used to be a fragmented number of Kingdoms and Republics mostly north of the current city of UR. The Watery Moor also belonged to humans. This ''Land of Haumics'' was vast buffer territories between Elves, Dwarves and Trolls. It was like Principalities of past - many loosely tied duchies, petty kingdoms, republics and tribes with several power players and none telling everyone how to live or play. In part, this lead to the Exodus as humanity had no unified Lord or King - which led to a fractured defense. The Land of Haumics was mostly uncontested because Elves were separated and bickered with each other and dwarves were not the powerhouse that they are now - they simply did not have numbers to overwhelm the humans. It all changed when Dwarves met the most powerful Elven princes and princesses at the meeting place later named UR. It was a long, long discussion, full of backstabbing and betrayal, but in the end an "Alliance" was formed, and with it, the fate of Humanity sealed, and their soon to be conquered territories divided between the Alliance. The exact details of why the Elves and Dwarves united against Humans have been forgotten. The fear that the warlike Humans would eventually reach and surpass the magical ability of the other Races, whether true or not, is often cited as one reason, as is that Elves, Dwarves and Humans were in competition for good lands after the Goblin Cataclysm had destroyed their old lands. During the long, bloody war, the Elves and Dwarves fought as a unified front: Elves provided troops while Dwarves provided weapons and mages. The human nobles were still relying on the power of their individual kingdoms. Their lack of cohesion cost them greatly, suffering heavy losses. One of the worst battles of the war was the ''Carnage on Cain'' (known to Elves as "Battle at river Cain" "Cain's miracle" and "That battle when several important human idiots betrayed their kin for one whore", depends who you ask) where several human princes betrayed their kin for Elves (but in the end, they got what they deserved - genocide). After that battle the individual human realms ceased to exist. Names of Human Traitors were erased from both Human and Dwarven history. One of the most prominent human leaders was '''King Leoric''' (latter known as "King Leoric the Doomed") who decided to unify all human forces after Cain and the one who commanded the remaining Humans during ''the Last Battle'' at rolling hills of now Samcin Kingdom. The excess of magic used by Dwarves drove Leoric to madness. After the battle was lost he ordered a retreat through Troll Lands and legends say that seeing weakness in human nature, Leoric started to feast upon the bodies of trolls he slew himself. After the human exodites broke through to the Northern Wastes, Leoric and his closest allies disappeared in a snowstorm, never to be seen again. The Exodus to the Northern Wastes through the Troll Tribes was the source of many a dark deed and even darker legends. Upon reaching the far North, the exodites built the the Valkery Cathedral to house their knowledge and separated (once more) to various tribes.
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