Editing
Mörk Borg
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== The Classes== Classes in Mörk Borg are the expected result of a [[Dark Fantasy]] setting that's even shittier than the usual fare. Every class is a mix of a tormented, lost, deranged and desperate somebody - which to be honest, is not that of an unfair description of someone who is autistic enough to go on D&D-style adventures in a world that's edgier than [[Warhammer Fantasy Roleplay]] at it's worst. Classes get a special starting HP and omen dice, plus an exclusive unique power/artifact/ability to their class, which are generally pretty useful, though sometimes limited in use or vulnerable to loss during game sessions. Fan books add dozens of fan-made classes, helped by the fact they are pretty simple in design with the only "real" effort coming from making up the class concept in the first place, while still allowing for the creation of unique and creative <s>adventurers</s> ''scum'' types. In the OG book, there are 6 classes in total: * '''Fanged Crusader:''' A Deserter from a "[[Tomb Kings|Deceased Army of a Nameless War for a Forgotten Kingdom]]" with sharp, wolf-like teeth and a perchant for brutality and violence. At the somewhat low price of being the only class unable to use scrolls, you also get the only class in the book that uses a d10 for it's life die, with a boost to your strength and Toughtness which makes you surprisingly bulky, for OSR standards anyways. Amongst the starting bonuses for the class there are included the option for a sword that can infect enemies and a mangy, loyal dog to follow you around. * '''Gutterborn Scum:''' The shitstain of society, bandits and thugs alike ranging from petty criminals to outright serial murderers and rapists, all of which can fall into the classification of a Gutterborn Scum as long as one is willing to stab a fellow man in the back rather than seek "chump work" to get your next fill. Gets a boost to agility, and it's starting bonuses include the capability to backstab your enemies to being able to roll a dice upon dying and possibly being rejected by death itself out of disgust if you're luck enough. * '''Wretched Royalty:''' A snob prick that fell from grace and is unable to savor the sweet fruit of privilege anymore, stripped out of their royalty and titles and forced to face the reality of the dying world in all of it's squalor and miserable "glory" as they're forced into humiliating mercenary work to stay alive. Gets a boost to Presence and it's starting bonus is a remnant of their former life, going from a sentient, egocentric talking horse that believes it's smarter than you (a reference to Gulliver's Travells) to a dagger that can [[Awesome|INSTAKILL ENEMIES ON A COIN FLIP]].
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information