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== Lilith == Slaughter is the name of the day with Lilith, she is an aggressive melee master with movement tricks to ensure that she gets in range to carve up enemies with her greatsword. As a Nephilim she has a lot of synergies with Nephilim models, meaning that 9 out of 10 times she will be running mostly Nephilim crews which are focused around mobility and melee combat. Factory builds that focus on getting lots of Nephilim into their higher forms are pretty common in the meta presently as Wyrd decided to make it pretty damn easy with the Black Blood Shaman and Nekima, Lilith's bitchy sister. Lilith has a few interesting alternative builds, but overall Nephilim tend to be stronger picks excluding crews based on her avatar. Lilith has several interesting exploits, first of all "Master of Malifaux" means she can attack through walls and defenders can't hit back, but also defenders can't move without her getting a disengaging strike, allowing you to pin them to a wall without any problems (excluding defensive triggers), you can also use all her abilities and spells through walls, such as using "Earthquake" to pull an enemy to the wall where she can freely cut them up with impunity. "Transposition" can target any model excluding herself, meaning you can swap a Mature Nephilim in base contact with Lilith, with an enemy model in base contact with its allies, allowing Lilith to carve up the victim and deliver the Mature Nephilim into combat safely, this can be done through walls thanks to "Master of Malifaux", helping you mitigate the squishiness of Neverborn. Also Lilith's totem can cast "Transposition" on her to move her into position, but it will require line of sight. === Common Crew Builds === ==== Nephilim Blood Factory ==== 35 Soul Stones, Buffing and Factory, whole crew build - Lilith (You can add in Avatar, but the lack of Waldgeists makes it less than ideal) - Malifaux Cherub - Black Blood Shaman - Nekima, the Dark Sibling - Terror Tot Nephilim x2 (You will need 2 Nephilim Young and 2 Mature Nephilim models on the side) - Desperate Mercenary x2 This crew is all about turning those 2 Terror Tots into Mature Nephilim as soon as possible for a cheaper cost than buying them (its 41ss if you trade the Tots and Desperate Mercs for 2 Mature Nephilim, 43ss if you took the Avatar option), allowing you to have a more efficient crew than your opponent. Turn 1 have the Terror Tots kill the Desperate Mercenaries, use the blood counters you have to grow them both Nephilim Young, with the excess make one of them a Mature Nephilim. Next turn move up and try get the remaining Nephilim Young a kill so you can grow it. Don't use this against The Dreamer or other crews that can get to you in turn 1 as anyone with half a brain will try and kill the mercs and tots before you can get things going. ==== Nephilim Alpha Strike ==== 35 Soul Stones, Companion Chain, whole crew build - Lilith - Malifaux Cherub - Lilitu x2 - Lelu x2 Pretty simple here, starting with the Cherub you can Companion chain your whole crew to activate at once. You need to start the chain with the Cherub companioning with Lilith, or end the chain with it companioning with Lilith as it can't companion with anyone else. Lilitu and Lelu are very good pairs and can shrug off damage thanks to their bond healing, which makes them tougher than they appear to be. Between 2 "Lure" casters, Lilith and her totem, you can rapidly get the best position on your opponent or make their crew into a complete disarray.
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