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==History== First settled during the [[Dark Age of Technology]] as a mining and manufacturing colony, Necromunda was formerly known as Araneus Prime and was the capital of a human civilization called the Araneus Continuity. During the [[Age of Strife]], it had remained in contact with other planets in its system thanks to a network of Warp Gates, and by the time of the [[Great Crusade]] Araneus Prime had become the capital of a small stellar empire. The [[Imperium of Man]] stumbled over the Continuity when a squadron of ships entered their territory by accident during the [[Great Crusade]], only to be boarded and overrun by the cybernetically augmented warriors that formed the Aranean military. When the Imperium sent envoys demanding that the Araneus Continuity swear fealty to the Imperium, the Technobility that ruled the Continuity responded with its own demand that the Imperium should become their tributary instead. The [[Imperial Fists]] legion was tasked to bring into compliance, and it fell to [[Battle of Phall|Captain Yonnad]] to muster an invasion force from the world of [[Tallarn]]. Two months later, the Araneus Continuity had surrendered to the Imperium. Unfortunately, the Imperium would not be able to celebrate its victory for long. ''[[Xenos|Something]]'' was coming out of the Warp Gates and was in the process of destroying every planet in the Continuity. By the time the VIIth Legion had destroyed the Warp Gates to keep more of the mysterious invaders from getting through Araneus Prime was the only planet in the Araneus Continuity that was still inhabitable, and even it had been left a ruined shadow of its former glory. It was at this time the planet came to be called Necromunda in recognition of how it had survived its near-annihilation by the unknown xenos. After the heresy, Necromunda has been relatively peaceful if one ignores all the murder going on in the depths of the underhive. The two major threats to the Imperium's rule being an attack by [[Ork]] [[Freebooterz]] on a minor hive (now purged, abandoned, and renamed the skull because of the giant holes left by the attack orks), and a [[genestealer]] cult uprising that brought down the second biggest hive on the planet, forcing the Planetary Governor to permanently establish a quarantine zone around the nuked city where the [[Planetary Defense Force|PDF]] keeps constant watch against the infiltration attempts of the Xenos horror. ===The Aranthian Succession=== A recent expansion for the game that takes place after the opening of the [[Great Rift]]. How did Necromunda fare? The answer was the "Geat Darkness": on top of the window directly into the Warp, the planet's core cooled to the point that the hives are suffering increasingly frequent blackouts. Worse, Lord Helmawr is now in medical stasis following a failed assassination and just about everyone and their Grox is eager to fill the power vacuum. The first chapter, "Cinderak Burning" is about and introduces the two main factions vying for power in the aftermath of the "Great Darkness". The first are the supporters of '''Haera Helmawr''', the 13th daughter of Gerontius, one crazy bitch with a penchant for pathological backstabbing as well as murdering her own allies and family members. The other, slightly less crazy contender, is Rebel Lord '''Lady Credo''': the last scion of a disgraced noble line who claims to have once been ursurped by House Helmawr. Cinderak City, the major trade hub of the equatorial wastes, somehow becomes the site of an all-out war between supporters of both factions even though its inhabitants didn't do anything. The second chapter, "Vaults of Temenos", begins when some crazy ass prophet from the [[Cult of the Redemption]] convinces millions of people to leave the hives and go on pilgrimage to Hive Temenos. With the surface of Necromunda being a post-apocalyptic hellhole, this goes as well as you might expect. Not only that, but Haera suspects an elaborate ruse at play, and employs all available means to stop the throng of people from reaching their 'sacred' destination.
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