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Orikan the Diviner
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== Tabletop == Orikan's big plan is to somehow harness the power of the alignment of the stars in the indeterminate future. Instead of reversing biotransference and reverting to a fleshy body like everyone else wants to, Orikan intends to transcend necrodermis and become a being of pure energy, blazing the trail for a new kind of Necron. He has a chance of doing this in miniature during games of [[Warhammer 40,000]] with a special rule called "The Stars Are Right" (feel free to make [[Cthulhu]] jokes as desired). He gains a hefty stat boost (WS/BS2+, S/T7, A4) if you roll equal to or under the current turn number (and he no longer reverts if this roll succeeds again). For maximum nostalgia, go full Mumm-Ra and "invoke the ancient spirits of evil" whenever you roll that die (the original rule actually included evil laughter: "Bwahahaha!"). Orikan's philosophy and goal for the Necron race is to be like the [[C'tan]]. He has complete disregard for the necron nobility due to their small minded petty feuds over the material when he's focused on their energy form. Or maybe Orikan Empowered is just the Necron equivalent of [[Daemon Prince|Daemon Princedom]]. Or maybe he's really [[JoJo's Bizarre Adventure|Dio]]. But probably not, heโs likely just a dick as seen in ''the Infinite and the Divine''. But a powerful one. As a nod to the statline, at the climax of the book he achieves maximum power and temporarily becomes something ''very similar'' to a Cโtan, appetite and godlike contempt for all life included. The general concept of the Necron is a melding of energy form and material. They're literally ghosts in a machine, a program containing altered memories of a Necrontyr printed into circuitry and a necrodermis. What is a C'tan but an energy form with full control over it's necrodermis and a bad attitude? But, that's not all. Here are his stats for 9e. Orikan the Diviner is a single model equipped with the Staff of Tomorrow. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Cost |- | Orikan the Diviner || 5" || 3+ || 3+ || 4 || 4 || 5 || 2 || 10 || 4+ || 110 pts. |- | Orikan Empowered || 5" || 2+ || 2+ || 7 || 7 || 5 || 4 || 10 || 4+ || |} {| class=wikitable |- valign=top ! Weapon !! S !! AP !! D !! Abilities |- | Staff of Tomorrow || User || -3 || D3 || Each time an attack is made with this weapon, invulns cannot be used. |} '''Master Chronomancer''': It's the same thing as a Chronometron, but it can be used on any Necrons unit, not just units of the same dynasty. Gives any Necrons unit (even a Lord of War like a Monolith) a 5++ and the ability to reroll charges. '''Prescient Strike''': At the start of the Fight phase, if the Diviner is in combat, he fights first. '''Timesplinter Mantle''': 4+ invuln. Nothing special. '''The Stars Are Right''': In your command phase, if Orikan's still alive, roll a d6. If the result is less than the battle round number (on BR3, this succeeds on a 1 or 2), Orikan becomes empowered- use the Orikan Empowered profile for the rest of the game. His warlord trait is Immortal Pride. This gives the Diviner a 5+++ against mortal wounds, and any Core unit within 6" of him can ignore any or all modifiers to Combat Attrition.. [[Category: Warhammer 40,000]] [[Category: Xenos]] [[Category: Necrons]] {{Necrons-Characters}}
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