Editing
Orkimedes
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== 8th Edition === Orkimedes Is a single model, he is armed with a mini Psycho Dakka Blasta and Da Klaw with its built in Twin Burna. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Points |- | Orkimedes || 6" || 2+ || 4+ || 5 || 5 || 5 || 3 || 8 || 2+ || 250 |} {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- | Mini Psycho Dakka Blasta || 36” || Heavy 4D6 || 4 || -1 || 1 || - |- | Twin Burna || 8" || Assault 2D6 || 4 || 0 || 1 || - |- | Da Klaw || Melee || Melee || x2 || -4 || 3 || This weapon deals double damage against '''VEHICLE''', '''MONSTER''' and '''TITANIC''' units. |- |} Abilities: *Dakka Dakka Dakka!: *Mechanical Genius: Roight I see wats rong ere, ou’ve got ya gubbinz’s mixed up with ya bitz. Oi can ix it but it’ll cost ya a bag o teef an a [[Squig]] pie. **At the beginning of your turn, this model may repair D3+1 previously lost wounds on an ORK VEHICLE within 6”. In addition, any ORK unit (including this model) within 6” with a weapon which fires a random number of shots (eg D6) may roll twice the number of dice and discard the lowest half. *Kustomist of Kustom Force Fields: Orkimedes can’t just use any old Kustom Force Field, the Ork who fuelled the mechanical beast of Armageddon can only have the most flashiest and Kustomist of Kustom Force Fields. **Units within 9" of this model have a 5++ invulnerability save against ranged attacks, this still applies if this model is embarked inside a vehicle. *Call in Da Rok's: One of Orkimedes’ greatest inventions were the Ork Roks, asteroids which were hollowed out, filled with orks and guns, and then fired at things which Ghazgul wanted dead. **Once per battle, this model may call in an Ork Rok from orbit to crash onto the battlefield (but only after your third turn), choose a point on the battlefield and roll a D6 for each unit within 9" of that point, for each roll of a 4+ that unit suffers D3 mortal wounds. You may then set up up to 20 ORK INFANTRY models which had been in reserve as close as possible to that point while being 9” or further away from any enemy units. [[Category: Warhammer 40,000]] [[Category: Xenos]] [[Category: Orks]] {{Ork-Gitz}}
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information