Editing
Renegade Infantry Platoon
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Variants == In [[Darktide]], Renegade Infantrymen were given a massive facelift and muscle lift. Rather than bed-wetting edgelords, these guys can be quite dangerous if underestimated. They come in multiple variants, which can be seen here: ===Scab Shotgunner=== [[File:Scab_Shotgunner_2.PNG|170px|right|thumb|The Leeroy Jenkins of Chaos.]] The Scab Shotgunner is one of the most common special enemies you find in Darktide. As its name implies, these guys wallhug their [[Combat Shotgun|shotties]] like there is no tomorrow. They were most likely former members of an [[Imperial Guard Scout Squad]], although in Darktide, they were ex-members of the Moebian Sixth. Shotgunners do heavy damage with their shotgun at close range, which can very quickly destroy your Toughness and Health bars. Fortunately, dealing with these idiots isn't too hard as they slowly advance towards your position....[[Derp|''in the open'']], making them painfully stand out from the rest of the horde and easy to take out. As such, despite being designated as 'special' enemies, they behave more like cannon fodder and are only truly dangerous if there is so much shit being spawned in your area that you may accidentally missed them and end up kissing the front-end barrel of their shotties. Still, a couple of them can be dangerous, especially if they somehow manage to isolate you and corner you in a hail of pellets. Nevertheless, by themselves, they are really easy to take care of. They are only protected by [[Flak Armour]] and don't last too hot against concentrated fire or a stab to the face. The fact that, for some reason, refuse to take cover and stand out like an idiot makes dealing with them so much easier. <gallery> Scab_and_Dreg_Shotgunners.PNG|Scab and Dreg Shotgunners </gallery> ===Scab Trapper=== [[File:Scab_Trapper.PNG|200px|right|thumb|The biggest pain in the ass to ever exist.]] The [[That Guy|single most annoying motherfucker in Darktide]] and that's ''saying something'' when you have [[Mutant]]s and [[Pox Hound]]s in the game. Like their shottie brothers, they were most likely members of a [[Imperial Guard Scout Squad]], although in Darktide, they were ex-members of the Moebian Sixth. Scab Trappers as their name implies, specialise in trapping, cornering and immobilising its target to be captured alive if possible. They carry around a specially modified [[Webber#Webber|Webber]] called a [[Net Gun]] that replaces the unorthodox webbing material with a cheaper and much easier to maintain and construct electrified net. Their ability to immobilise players is already bad enough, but the electrified nets also slowly damages the player over time whilst he/she will get ganked by [[Poxwalkers]] and other cannon fodder. Moreover, these sneaky bastards are absolute [[Tau|pussies that would rather run away than directly engage in glorious melee combat]], meaning that they are able to sneak up and immobilise the [[Fail|''entire team''.]] Definitely one of those enemies that should have his [[Anal circumference|anus shanked]] in the most [[RAGE|righteous fury]] on first sight. Fortunately, they only wear [[Flak Armour]], but nevertheless, fuck these guys in the ass on first encounters. <gallery> Scab_Trapper_2.PNG </gallery> ===Scab Gunner=== [[File:Scab_Gunner.PNG|170px|right|thumb|The vanilla ice cream ala Chaos.]] The 'vanilla' of the special enemies encountered in [[Darktide]]. Gunners are your standard rogue infantrymen which carry around [[Hotshot Volley Gun]]s to put potshots at you in the game. They were most likely members of a [[Imperial Guard]] [[Infantry Squad]]; however, the fact that they are carrying [[Stormtrooper]] weapons seems to indicate otherwise. In Darktide, they were ex-members of the Moebian Sixth. Gunners have one of the most basic AIs in Darktide. Their modus operandi literally just consists of them aiming and shooting from afar. Nevertheless, they ain't on the same levels as the sheer [[Fail|idiocy]] as their Shotgunner compatriots since they at least have the brains to fire from the backline in front of a horde of meatshields and are known to take cover from time to time. They will target players with rapid medium-range fire that can stagger you and does considerable damage, which can escalate into a serious problem if there are several of them outputting so much [[Dakka]]. By far one of the more balanced enemies in the game, Scab Gunners offers just the right amount of lethality and difficulty to the players. Once you go up close and personal to them, they don't really last too long in combat, although they will try to defend themselves in CQC, so that makes them have more balls than their Trapper counterparts. Like their loyalist counterparts, Gunners are equipped only with [[Flak Armour]], so taking them down isn't too much of a hassle. But again, caution must be taken that they can fight back in close-quarters combat. {{Clear}} ===Scab Flamer=== [[File:Scab_Flamer.PNG|170px|right|thumb|Burnin love. ''Heretical'' love.]] Do we even need to spell this one out? These guys carry around [[Flamer#Flamer|Flamers]] (Duh) and act as the shocktroops in [[Darktide]]. There is actually two variants of Flamers, the normal Scab variety and the [[Dreg Tox Flamer]]s. They were most likely members of a [[Imperial Guard]] [[Infantry Squad]] or a [[Special Weapons Squad]], although in Darktide, they were ex-members of the Moebian Sixth. Scab Flamers act as aerial-denial close-range shock troopers meant to deter players from entering their field of view. They are quite heavily armed as their Flamers can deal serious overtime AOE damage and their flame effects removes all of your toughness, leaving you vulnerable to further health damage and staggering effects. Likewise, crossing the ground that has been lit on fire can also damage you if you cross over them. Compared to the [[Dreg Tox Flamer|Dreg Tox variety]], the Scab Flamer is actually less lethal as their flame effects don't last as long as the latter. Nevertheless, it is best to deal with them at a longer range unless you can sneak up on them. Alternatively, if you are a crackshot, you can target their fuel tanks and [[Lulz|watch the fireworks.]] They wear [[Flak Armour]] as per tradition, although their fuel tanks and heavier load mean that they actually resist damage better than usual. Still, not a unit to be treated trivially. The more 'elite' variant appears in the Kill Team tabletop as a [[Blooded Squad|Blooded]] [[Traitor Gunner]]. {{Clear}} ===Scab Bomber=== [[File:Scab_Bomber.PNG|170px|right|thumb|Bomber Joe in all his glory.]] One of the most dangerous variants of renegade infantrymen in [[Darktide]]. Scab Bombers are your residential [[Heresy|heretical]] grenadiers who really, ''really'' love their grenades. As such, they often strap themselves with 10kg worth of [[Grenades & Explosives#Frag Grenade|Frag Grenades]] and [[Grenades & Explosives#Incendiary Charge|Incendiary Charges]] to throw at their enemies. Due to their armaments, they may have been former [[Breacher Squad|Breacher Teams]] that turned to the darktide, although in Darktide, they were ex-members of the Moebian Sixth. Scab Bombers are your game's cover denialer, specialised in committing acts of [[Squad Broken]] and breaking up the cohesiveness of a unit. As aforementioned, they have a [[/d/|hard-on]] for grenades and are known to stay their distance to chuck either frag or incendiary charges at you. For frags, it is designed to break cover and deal explosive damage, but you should look out for their <s>molotov cocktails</s> incendiary charges which can cover a ''wide'' area in flames; dealing aerial denial and moderate damage. In a wide-open area, you can get away with prioritizing other targets if needed, but in more enclosed spaces, they can be very dangerous and should be prioritized. They wear [[Flak Armour]] making them easy to take out. Fortunately, their grenades glow like fucking moon slime, so picking them out in the middle of a horde frenzy is pretty easy. [[Blam|Blow their brains out on the first sighting, as they can get incredibly annoying to deal with.]] Their more 'elite' counterpart is the [[Blooded Squad|Blooded]] [[Traitor Brimstone Grenadier]]. {{Clear}} ===Scab Sniper=== [[File:Scab_Sniper.PNG|200px|right|thumb|Look's like Sam Fisher got [[Isekai|isekia'd]] into the wrong universe.]] [[Blam|BOOM HEADSHOT!]] One of the most dangerous renegade infrantrymen in [[Darktide]]. Scab Snipers used to be part of a [[Sharpshooter]] team for the [[Imperial Guard]] before they defected, although in Darktide, they were ex-members of the Moebian Sixth. They are all armed with [[Long-Las]] to blow your god damned brains out. In a combination of their range, ridiculous accuracy, insane damage and their habit of camping out in the furthest parts of the map, Scab Snipers are one of the most dangerous mooks you can encounter in the game. These [[/v/|Sam Fisher lookalikes]] behave somewhat like the Trapper, but unlike the Trapper, he has a ''good reason'' to run away when you get close. Once he believes he is in a safe enough position from you, he will aim sniper shots at you. Fortunately, you can see where he is aiming from his laser sight, so the game can avoid the unfortunate situation that plagued [[Halo|Halo 2]] vis-a-vis [[Rape|Jackal Snipers on Legendary]]. This gives you a short window to dodge the shot. If he lands a hit on you, you will take massive damage - on higher difficulties, a couple of these shots can be enough to take down a player. As such, these guys are a priority target to be taken down. Fortunately, they don't wear [[Flak Armour]] so they are as strong as tissue paper, unfortunately, as aforementioned, they like to camp in faraway places so one of your friends needs to be a good crackshot (and likely running Veteran Sharpshooter) to take them down as fast as possible. Their more 'elite' variant is found on the Kill Team tabletop as the [[Blooded Squad|Blooded]] [[Traitor Sharpshooter]]. <gallery> Scab_Sniper_2.PNG </gallery> ===Scab Mauler=== [[File:Scab_Mauler.PNG|200px|right|thumb|He is ''really'' getting off in his Mad Max cosplay.]] The god damned Berserkers of the team. Scab Maulers are melee specialists designed only for [[RIP AND TEAR]]. They do not seem to be part of any member of the [[Imperial Guard]] as the Guard don't typically have melee specialists unless they are [[Ogryn]]. Although their [[Carapace Armour]] may indicate their past as former [[Stormtrooper]]s, although in Darktide, they were ex-members of the Moebian Sixth. They all carry a [[Chainaxe]] for combat. As aforementioned, these guys love melee, immediately giving more testicles than the Scab Trappers. Whilst their attacks are relatively slow allowing you to dodge, if they hit, they hit <u>'''HARD'''</u>, immediately taking a chunk of half your health in a single attack. Fortunately, these guys seem to share the same level of [[Derp|intelligence]] as their Shotgunner brothers, which is simply ''slowly walking'' in front of the player and ignoring all cover. Unfortunately, this also means that they are a wonderful form of a [[DISTRACTION CARNIFEX]] as more than one usually appear in a wave and are tough enough to actually close-in on you due to their armour. Therefore, concentrated fire is needed to take them down due to the aforementioned [[Carapace Armour]] they wear. On the other hand, they do have an odd weak spot on the chest, so any strong swing from a melee weapon can easily take them down in a few hits. {{Clear}}
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information