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==Psychic Rogue== Introduced in [http://www.wizards.com/default.asp?x=dnd%2Fpsm%2F20040723b a web article] for 3.5, the [[Psionics|Psychic]] Rogue is an [[Arcane Trickster]] in a can. In exchange for less sneak attack and fewer skill points per level, a psionic rogue gains the ability to manifest a small number of powers (up to 5th level at level 17) that help him be sneaky. While a simple alternation to the base Rogue, the Psychic Rogue had the hidden advantage that ''it was a psionic class'', which offers some major advantages over an actual Arcane Trickster that are not explicitly stated in the class description. Firstly, Psionic powers are naturally silent and it's also relatively trivial to prevent them from being visually obvious. Secondly, since Psychic Rogue has a manifester level equal to their class level, Psionics makes it easy to learn powers from another list, and you can augment powers up to your manifester level (everyone misses this restriction and cries that psionics are broken) you can effectively get something close to a 9th level spell equivalent one or two per day in exchange for blowing the rest of your manifesting. Thirdly you got access to <nowiki>[Psionic]</nowiki> feats like Obtain [[Familiar|Psycrystal]] or Up the Walls. Psychic Rogue is [[Tier System|Tier 3]]. Capable of doing a good variety of things well and being useful even if those things aren't applicable. ''Complete Psionic'' introduced the Lurk, which had the same concept of a sneaky manifester. However the Lurk never caught on thanks to the fact that ''Complete Psionic'' was a horrible mess Psionics fans pretend never existed while Psychic Rogue was legitimately free content that could be played in an otherwise SRD only game.
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