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==Sanderson's Second Law of Magic== '''"Limitations > Power"''' (For the purposes of reader interest) Limitations are more interesting than powers. Almost nobody cares about a [[Superman]] story unless it either involves Kryptonite, magic, maintaining his secret identity, and/or his personal morality (all of which act as limitations on his power) or it features an at least roughly equally-powerful enemy (which usually revolve around the ''relative limitations'' of the two characters). Keeping this in mind is one of the best ways to avoid creating a [[Mary Sue]]. * [[Elf|Elves]] are only fun if they're weak in some way or going against type. * Part of what made the D&D [[Wizard]] so OP was that his main limitation was Spells per Day, which became less important as he went up in levels. *[[Powergamer]]s, [[Munchkin]]s and "Monty Haul" campaigns may be exceptions - if player finds using unlimited power to defeat enemies and get even more powerful to be interesting in itself.
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