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==Saturnians, With Death Rays== The original core of the Auxilia were taken, along with their name, from the Solar System, with the first ten cohorts named "Saturnyne Rams" and consisting exclusively of Void Hoplites of Saturnyne Ordo. Subsequent cohorts were raised from Terra and Luna in large numbers, and many more would arise from other systems in the following decades due to the proven capabilities of the "Solar pattern". Indeed it turned out to fit feral and death-worlders surprisingly well; the Luna Wolves made their unsuccessful aspirants into at least two cohorts, the Cthonian Jackals and Head-Hunters. While their mainstay weapon is a collimator-equipped Auxilia Lasrifle, the [[Volkite Weaponry|Volkite]] weaponry favored by the early legions found its way into the hands of the Veletaris Storm Sections, [[Grey Knights|the elite of the elite]]. They also got the best vehicles after those of the Space Marines, and blast-charger cylinders which drastically improved the firepower of their lasguns. Their distinct steampunk-esque getup, the [[Void Armour|Solar Pattern Void Armour]] and [[Reinforced Void Armour]], is a fully enclosed environmental suit that covers their needs of void warfare and combat on new and hostile worlds, providing protection without sacrificing fashion sense, even though the rings of bolted metal at the limbs is dumb and would get in the way of fighting it definitely looks cool. On the tabletop, this translates to a 4+ save that counts as Void-Hardened in Zone Mortalis and the like (if you play those). Like the [[Imperial Guard|Guard]] of 40k, the Auxilia also make use of [[Abhuman|Abhumans]], and are notably more mean to them. [[Ogryn#Ogryn_Charonites|Ogryn Charonites]] were pretty much what happens if you cross an [[Eversor|Eversor Assassin]], Edward Scissorhands and a bunch of conscripted [[Ogryn]], leaving your enemy facing a squad of remote-control, drug-filled [[Rip and Tear|Murder-Cocktails]] with the power-tool section of B&Q where their hands should be. [[Grimdark|With little space left in their pained minds for anything other than rage, they tend to go off on explosive, albeit controlled, rampages once their handlers flip the switch and plunge their minds into an aggressive 80's movie drug montage loop for the remainder of the battle/their lives]]. These were very rare and generally held in stasis; the Solar Auxilia who fielded them knew they were abominations (the Mechanicum of all people frowned upon using them) and reserved them for the direst of enemies. They also have Enginseers with Cortex Controllers who allow the Auxilla to field Thallax Cohorts and Castellax class Battle-automata from the [[Legio Cybernetica]]. Because why send only Ogryn Charonites to horribly butcher the enemy? Using weak fleshy Abhumans and crude cyborgs to fulfill the duties of "humble servants" of the Omnissiah is for back worlders. You thought only Space Marines had access to [[Dreadnought|dozen feet tall death machines]]? This is the 30th Millennium, of course they do. Thallax and Servo-automata are also one of the few sources they have to for Plasma weaponry in the form of Phased Plasma-Fusils.(might be nerfed later in HH.20 in favor of the Tech-Priest Auxilla) Grenade Launchers are also quite useful for anything they come across. Enginseers also have the option of taking Graviton Guns.
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