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Space Marine Strike Cruiser
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=== Adeptus Astartes Strike Cruisers === ==== Mk.I ==== [[File:14404337_f1024.jpg|300px|right|thumb|The first in line of the Strike Cruisers.]] Like their [[Vanguard-class Light Cruiser|Light Cruiser]] brother, the Adeptus Astartes Strike Cruiser comes in three Marks. The first, the Mk.I, shares the same on paper dps and crit chance with the MK.II variant thanks to the similar weaponry outside the Launch bay or in the MK.II's case, the [[torpedo]] launchers. The MK.I isn't much of an improvement weaponry wise over the Vanguard Light Cruisers, specifically the [[Vanguard-class Light Cruiser Mk.II|MK.II]], since it only carries two launch bays, the same as all the Space Marine Light Cruisers and has a significantly higher points cost. The benefit to paying that extra price does come in the form of significantly stronger assault actions which are nothing to disregard, and a significantly higher hull point total that makes the Strike Cruiser MK.I much more survivable. It is armed with 1 Heavy Launch Bay carrying [[Stormhawk|Stormhawk Interceptors]], [[Thunderhawk]]s, [[Drop Pods]] and [[Boarding Torpedo|Boarding Torpedoes]], 2 [[Macrocannon|Macro Battery Weapons]] and 1 [[Bombardment Cannon|Bombardment Cannon Turret]]. *'''Length:''' 4km *'''Mass:''' 25 megatonnes; approx *'''Crew:''' 78,000 crew, 10,000 pilots and support personnel; approx *'''Acceleration:''' 2.9 gravities max sustainable acceleration; approx ==== Mk.II ==== [[File:14404351_f1024.jpg|300px|right|thumb|Cheap, yet so fucking effective.]] The Strike Cruiser MK.II carries the same macro weaponry as the other vessels of its weight class, and sharing the same on paper dps and crit output as the MK.I due to the lack of extra direct fire weapons on that vessel. Where the MK.II really offers its selling point is its cheap cost, just barely above the Light Cruisers, while possessing stronger assault actions, stronger DPS and a 6 wide torpedo tube over the [[Vanguard-class Light Cruiser Mk.I|Vanguard MK.I's]] 4 wide set. Taking multiple MK.II Strike Cruisers means a really bad time for your enemies if you can be on top of your [[torpedo]] use and boarding actions unless they happen to have fighters to spam for days, which still won't last forever when you begin deploying your own fighter cover or move in close with your defence turrets to assist. It is armed with 6 [[Torpedo]] Launchers, 2 [[Macrocannon|Macro Battery Weapons]] and 1 [[Bombardment Cannon|Bombardment Cannon Turret]]. *'''Length:''' 4km *'''Mass:''' 26 megatonnes; approx *'''Crew:''' 82,600 crew; approx *'''Acceleration:''' 2.9 gravities max sustainable acceleration; approx ==== Mk.III ==== [[File:14404363_f1024.jpg|300px|right|thumb|When you're more inclined for [[Dakka]] rather than [[SPESS MEHREENS]].]] The guns-heavy of Strike Cruisers. The Strike Cruiser MK.III is the first and only line ship in the Adeptus Astartes' fleet that carries no special weapons at all, putting all its weight into direct fire weapons. Compared to the other Strike Cruiser variants, the weapons are pretty similar with the exception of the Heavy Lance replacing either the launch bay or torpedo tubes. Because of this focus on regular weapons, the MK.II has the highest on paper dps and crit ouput comparable to other ships of other factions in the same point cost/weight class. [[Lance Weapon|Lance]]s are also pretty rare on Space Marine vessels, so this is a good option if you need to take a few. It is armed with 1 [[Lance Weapon|Heavy Lance Artillery]], 2 [[Macrocannon|Macro Battery Weapons]] and 1 [[Bombardment Cannon|Bombardment Cannon Turret]]. *'''Length:''' 4km *'''Mass:''' 24.5 megatonnes; approx *'''Crew:''' 75,000 crew; approx *'''Acceleration:''' 2.9 gravities max sustainable acceleration; approx ==== Grey Knights Strike Cruiser ==== [[File:Grey_Knight_Strike_Cruiser.JPG|300px|right|thumb|Beep Beep! [[Rape|Did someone say Daemons!?]]]] [[Mary Sue|A super-secret Strike Cruiser for our super-secret snowflakes.]] Strike Cruisers of the [[Grey Knights]] are noted to be more advanced than anything fielded by their contemporaries, being faster, tougher, and heavier armed. Not only that, but their hulls are shielded against daemonic influence, and are piloted by the finest [[Navigator]]s available. If their existence was more widely known, these ships would be the envy of the greater Imperium. Because of their advanced engines and Warp Drives as well as their highly trained Navigators, Grey Knights vessels are one of the fastest ships in the Imperium if its weight category and can respond to a Daemonic incursion long before other Imperial Forces. It is unknown if their [[Macrocannon]]s fire gigantic [[Psycannon]] rounds. [[Rape|But one can imagine...]] The Grey Knights' fleet of Strike Cruisers is based at Broadsword Station, an orbital dockyard over their Homeworld of Titan. Grey Knight Strike Cruisers have a small flight deck that is only used for interplanetary landings for important personnel. As such, they only carry an [[Aquila Lander]] and not much else; with the advanced teleportarium replacing any needed attack craft. *'''Length:''' 4km *'''Mass:''' 28 megatonnes; approx *'''Crew:''' 65,000 crew; approx *'''Acceleration:''' 3.4 gravities max sustainable acceleration; approx
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