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=== Emotional Foci === [[File:Spiritualist exciter.jpg|left|250px]] As companion NPCs, Phantoms are very similar to [[Druid|Animal Companions]] and [[Summoner|Eidolons]], though they don't come with any spectacular base traits or evolution points. What distinguishes them from the rest is that they have to choose an emotional focus to determine their abilities as they level up. *'''Anger:''' the "attack dog" spec. Gets Power attack and strength bonuses instead of dex bonuses as they level up, and also gains an aura for increasing attack bonus at an expense of AC. Lots of hurt, but not a lot of defense. *'''Dedication:''' the "guardian" spec. Granting bonuses when anyone hurts its master. *'''Fear:''' "Crowd control" spec, flings out debuffs like candy. Not so great at fighting though. *'''Hatred:''' the "rogue" spec that rewards good positioning. Actually gains Weapon Finesse as standard to benefit from all the Dex buffs. Chooses a hated target and gains huge bonuses against them. Gets acrobatics bonuses for mobility and eventually gains a damaging thorns aura and good sneak attack. *'''Jealousy:''' the "[[DISTRACTION CARNIFEX]]" spec. Causing significant penalties to anyone who DOES NOT attack them and bonuses against anyone who attacks their master. *'''Lust:''' The "[[Tank|tank]]" spec. Gains Con bonuses instead of Dex. Instead of debuffing enemies who choose not to attack them, they can force people to attack them instead. Also gain the ability to reroll some saves and eventually take control of an enemy. *'''Zeal:''' the "warrior" spec. Actually improves their base slam attack like no other focus does and flings out attack and save bonuses to the rest of the party. Also sticks around if the master goes down, rather than get shunted back to the ethereal plane.
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