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==Organisation== [[Image:Star phantom.jpgβ|200px|thumb|left|One of their Devastators]]Though <s>some</s> NO evidence points towards descent from the [[Dark Angels]], the Star Phantoms are NOT counted amongst the Unforgiven [[A Game of Pretend|''(OR ARE THEY?)'']] and so broadly conform to the standards laid down in the [[Codex Astartes]]. Despite this, they have displayed a marked preference for first strike tactics, exemplified by [[drop pod]] assaults. The Chapter also seemed to prefer long-ranged bombardment using heavy weaponry over the chaos of melee combat, though it is capable of the latter when it is tactically expedient to do so. For the battle-brothers of the Chapter no one mode of combat holds more glory than the other; all that matters is that their enemy is disposed of. Basically, they are super''soldiers'' instead of genetically engineered warrior dudes. If more Space Marines had their mentality of "just fucking kill the bastards", the Imperium would have already won the Eternal War. Especially when a Marine's incredible precision and reflexes are taken into account; absolutely perfect for heavy weapons and if your enemy does manage to close with you...well, you're a motherfucking Space Marine, so they'll wish they'd stayed the Hell away from you. Though, they ''are'' team-killing fucktards and the Adeptus Astartes doesn't need any more dumbasses who shoot their own allies to kill the enemies on the other side. Their main problem seems to be that they don't realize that more of the Emperor's enemies die if they shoot over their allies instead of through them. Instead of having two [[Devastator Squad]]s per Battle Company as per Codex norm, the Star Phantoms have three, though in the wake of the [[Ultima Founding]] this may no longer be the contentious issue that it once was, since battle companies are now considerably more flexible with their distribution of manpower, and can have as many as four Fire Support squads. The Star Phantoms have gained a reputation for being indiscriminate in their use of the firepower at their disposal, inflicting massive collateral damage; hilariously even inflicting friendly fire casualties on the [[Marines Malevolent]] ''(itself a Chapter considered the benchmark for dickish behaviour)'' at Thoth. However the Star Phantoms are not regarded as particularly [[Angry Marines|aggressive]] or [[Space Wolves|free spirited]]; instead, they are pretty much emo marines (like the [[Mortifactors]]), with an unhealthy obsession with death, where they regard the dead with more respect than they do the living. Because of this, they also have a tendency to throw entire companies, or even their whole chapter, at threats, regardless of projected casualties. This results in the chapter being near-permanently under-strength. This, in turn, fuels the need for more Devastators, the first designation that newly promoted scouts gain upon receiving power armour. Though, this also means that they send sufficient forces to win where anyone else would lose. So, it's more that the Star Phantoms are willing to take the losses to defeat the enemy than twiddle their thumbs or plink away with a sharp stick like most other Chapters would out of some inane fear of death. These badasses live up to the Emperor's declaration that "...They Shall Know No Fear." The Chapter's armoury maintains an abundance of [[Plasma]] and [[Melta]]-based weaponry, and indeed it is a mark of honour among the Chapter's leaders to go into battle using a [[Combi-weapon|combi-plasma]] or [[combi-melta]] wrought by the Chapter's [[Techmarines]]. The chapter also maintains a higher-than-average number of drop craft and speeders for rapid insertion. In addition, if the chapter really is made of the fabled Dreadwing, then they could have truly horrifying artifact weapons at their disposal.
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