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==Action-Adventure / Hack-n-Slash== * '''Dark Forces / Jedi Knight Series''': A series that started of as an early FPS named Dark Forces (so early that it was the time when FPS games were still known as [[Doom]]-clones) but ''Dark Forces II: Jedi Knight'' had the protagonist become a Jedi. The ''Dark Forces'' name was dropped in favor of ''Jedi Knight'' after this. The series combines surprisingly deep lightsaber combat with standard shooting, though the levels can get very mazy at times. Introduced Kyle Katarn, who despite starting out in a non-EU game ended up so beloved that he entered canon, and the stories aren't bad (except for Jedi Academy's story, which ''is'' really bad), though sometimes a bit soap opera-y, especially the occasionally-cringeworthy acting in the FMV sequences in ''Jedi Knight''. There was a Mara Jade expansion, "Mysteries of the Sith", amounting to a new game. The replayability is off the charts thanks to LucasArts' decision to open all three of these games to mods, resulting in fan-made missions several of which were as good as the original (for them, see The Massassi Temple site, still active in all its late-1990s glory). Unfortunately, there has not been a new game since 2003's (Dark Forces 4 : Jedi Knight 3 : Manchester United 0 ) ''Jedi Academy'' and likely will never be thanks to Disney. They were recently re-released on modern consoles so at least their existence is acknowledged; between such releases, and the modding community on PC, more people have that chance to play them, though as with many titles of their era technical issues abound. Jedi Academy is an especially popular choice for mods, including the absolutely massive Knights of the Force / Galactic Legacy mods that effectively let you play as all of the characters from the movies, TV shows, KotoR games, and a bunch of other Star Wars media. You can either play through the events of those movies, or go crazy in a sandbox of your own making. Why LucasArts themselves never thought to do such a game, or do a "play through the movies" expansion for JA themselves, is beyond us. * '''Revenge of the Sith''': One of the best movie license games of all time, though if that says more about the game or movie license games in general we'll let you decide. The storymode is basically a hack 'n slash but the real star is the versus mode (and boss fights in the story mode) as this is basically the best Star Wars fighting game there is (not that there's much competition). * ''' The Force Unleashed''': A hack 'n slash game featuring Starkiller, Vader's secret apprentice. Starkiller (Note the reference to the first draft's protagonist) is very [[skub]] in his [[awesome]] (he moves a falling Star Destroyer with the Force and ultimately beats Vader in a one-on-one fight), with some calling him a [[Mary Sue|Gary Stu]]. But if you're a ''gamer'' all that just makes it a complete power fantasy so, not exactly a minus. Physics are pretty good for its time and enemies can have particularly realistic moments, such as briefly grabbing onto whatever's at hand, including each other, when lifted with the Force. Disregard the Wii version which is hilariously inferior in level design and gameplay (even if it does have some levels and characters that the main console version lacked). ** '''The Force Unleashed II''': The sequel. Feels more like a demo for a bigger game we never got, and in addition to being rather short, its writing is somewhere between "meh" and "bad". The story is fairly thin in a lot of places, and the protagonist (Starkiller I's clone) is much less engaging than the original, but the graphics ''are'' nice, and the gameplay is smooth and mostly satisfying. If you don't mind its shallowness, it's a decent way to kill some time. And it also saw Darth Vader taking a fuckton of Force Lightning from a supercharged Starkiller at the end without dying, which is a great thing to bring up to shut down those annoying "Vader is weak to electricity!" arguments. * '''Jedi: Fallen Order''': It took them years but finally, EA managed to deliver a Star Wars game that is great on launch without cramming it with microtransactions and lootboxes. Its plot focuses on an unfortunate Jedi renegade between ''Revenge'' and ''A New Hope'' who's on the hunt for a hidden database that might document all the Force-sensitive individuals in the galaxy. A game inspired primarily by games such as Sekiro (whose combat and other elements it apes off of shamelessly) and Uncharted, it's a great action-adventure game in its own right and a must-play for any Star Wars fan. Also notable for making Darth Vader '''''really FUCKING SCARY'''''. As he should be. Later got a sequel. ** '''Star Wars Jedi: Survivor''': The aforementioned sequel. Among its many improvements upon the already solid first game, Cal can wear stuff other than ponchos this time around. Unfortunately, EA being EA has critically fouled reception to the PC version due to utilizing some incredibly obstructive DRM software that kills the game's performance, making it a case of "good game, but not if you play it on certain consoles" (AKA Cyberpunk 2077's launch all over again). ** Avoid the novel set between the two games like the plague. The novel is basically a [[FAIL|smut fan fiction]] that features a self-insert of the author getting into bed with Merrin... and said bed is Cal's bed, aka [[derp|the guy who can use psychometry]] and this fact is not even mentioned. The reason the novel got written and found its way into canon despite its obvious lack of quality is likely nepotism, as the author was at the time married to a creative lead at the dev team.
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