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==Notable Cards, the retrains== ===Skull Archfiend of Lightning=== [[File:SkullArchfiendofLightning-BP01-EN-R-1E.png|150px|]] ''New and Improved™'' The first and most prominent of the retrains of Summoned Skull and the most versatile. Skull Archfiend of Lightning inherits Summoned Skull's original stat line in addition to a dice-based effect to put it in line with the other Archfiend monsters. However, unlike those Archfiend monsters, Skull Archfiend of Lightning has a chance to actually DO SOMETHING with its effect rather than fall limp. Though being only a self-targeting negate doesn't win it many points. Pandemonium is a must here as it would be with all Archfiend monsters that demand life points. ===Archfiend's Manifestation=== [[File:ArchfiendsManifestation-FIGA-EN-ScR-1E.png|150px|]] ''Manifest me a better series please'' Archfiend's Manifestation is one of the first Summoned Skull support cards and is the fusion monster of the series. All Summoned Skulls on the field gain 500 ATK, giving them a BEWD level stat line, in addition when it's sent to the graveyard by an opponent's card, you can special summon a Summoned Skull from the deck. The 500 ATK boost is by no means terrible but it's pretty narrow in scope when a lot of the Summoned Skulls you'll be summoning are probably its XYZ and Synchro incarnations, as well as the fact that special summoning can be both negated and or made to your opponents advantage with Ash Blossom and Maxx C respectively. ===Archfiend's Awakening=== [[File:ArchfiendsAwakening-FIGA-EN-ScR-1E.png|150px|]] ''You motherfucker, I was having a dream about Gemini Elves, SISTERS THEY WERE!'' Now we're getting into some spicier stuff, Archfiend's Awakening possesses the basic 2500 ATK 1200 DEF stat line but its effects are pretty damn good. It can't be destroyed by battle except with a ritual monster (Watch out for Nethys, Dytrons, Relinquished, and the occasional Blue-Eyes ritual deck) nor is it affected by monster's effects except those of ritual monsters so the same warning applies. Definitely not one of the support Summoned Skull's but can be a heavy hitter with the right combination of monsters on the field. ===Archfiend's Ascent=== [[File:ArchfiendsAscent-FIGA-EN-ScR-1E.png|150px|]] ''Everything looks better in black'' Pretty basic for an XYZ monster, possessing a potential two-time card destruction prevention, though it should be clarified, it does '''NOT''' negate the destruction effect, only saving the selected cards. Finally, like all Extra Deck Summoned Skulls, you get a free Summoned Skull special summon if it leaves the field to the graveyard. ===Archfiend's Call=== [[File:ArchfiendsCall-FIGA-EN-ScR-1E.png|150px|]] ''I am the visible invisible shield'' Archfiend's Call rounds out the Extra Deck summoned skulls with a targeting effect negation, protecting your Summoned Skulls from targeted effects from monsters, spells or traps. However watch out for stuff such as Raigeki, Lightning storm, hell, and the entire fucking Rai-spell family. Having Archfiend's Ascent also on the field can lessen the damage from those cards up to two times.
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