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==Traits and Talents== A character/entity has four traits: Stature, Dexterity, Intellect and Spirit. Each traits has a rating from 1 (feeble) to 5 (world-class competitive) and roughly define what the character is like. Every trait has three Talents, used for checks and contests: an Talent for initiating action with that trait, a Talent for the effectiveness of actions with that trait, and a Talent for using that trait to defend or react to someone else's action. Talents are also rated from 1-5, but may not have ratings higher than their associated Traits. ;Stature :Stature is the overall physical condition of the character. A high Stature shows a strong, tough, and otherwise fit individual. :Initiative talent '''Agility''': run, jump, throw, swim :Effective talent: '''Power''': lift, pull, deal damages when fighting with a Stature-based combat style :Defense talent: '''Stamina''' : resist pain, keep up efforts, used to calculate Health Points ;Dexterity :Dexterity is the overall control the character has over his own moves. A high Dexterity shows a nimble, naturally handy individual :Initiative talent '''Coordination''': dance, drive, or any activity that needs more control than actual strength :Effective talent '''Accuracy''': aiming, welding, fine repairs or crafts :Defense talent '''Suppleness''': ability to wriggle in tight places, avoid/dodge blows, roll with the punches, and land unharmed. ;Intellect :Intellect is the overall mental faculties of the character. A high Intellect shows a clever or witty individual :Initiative talent '''Cunning''' : on the spot thinking, sensory acuity, observation :Effective talent '''Analysis''' : processing data, solving problems :Defense talent '''Focus''' : ability to recall observations or data, to concentrate in the midst of chaos. ;Spirit :Spirit in the overall ability of the character to deal with what isn't rational. A high spirit shows an empathetic, tuned with his surrounding individual. :Initiative talent '''Insight''' : work on intuition, lucky guessing, ability to read people :Effective talent '''Influence''' : presence, intimidate, convince, coerce, cajole, compel, :Defense talent '''Will''' : resistance to coercion, stubbornness in the face of adversity ===StatBlock=== {| border="1" cellspacing="0" cellpadding="4" title="ToolBox Stats" |- !colspan=5| {| border=0 cellspacing=0 cellpadding=0 width=100% |-align=left !Name: !! Concept: |} |- ! . !! Stature !! Dexterity !! Intellect !! Spirit |- | ''init'' || Agility || Coordination || Cunning || Intuition |- | ''eff'' || Power || Accuracy || Analysis || Influence |- | ''def'' || Stamina || Suppleness || Focus || Will |} <!-- if you're going to use this often, maybe make a template? -->
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