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== On the tabletop == [[File:Tyrant guard new.jpg|200px|thumb|left|"Alas, poor [[Ultramarines|Smurf]]- I knew him well."]] Tyrant Guards <s>can only be taken in tandem with a Hive Tyrant, but they do not take up an HQ slot.</s> are now in the Elites slot, which unfortunately means they must compete against the Hive Guard/Lictors/'thropes....until 9E decided to back up and let one pack of Tyrant Guard be taken per Tyrant without taking a precious Elites slot. because of this, you must carefully consider whether they will be able to pull their weight, as compared to those choices their stats do not give back enough for their points unless they are actually doing their job of bodyblocking shots directed at the Tyrant. If you do not take a Flyrant this choice becomes easy as they are practically mandatory: a footslogging Hive Tyrant or Swarmlord will be eaten alive by any army with decent firepower if not protected. Their standard secondary weapons are [[Tyranid_Bio-Weapons#Scything Talons|Scything Talons]]: if you can spare the points it is advisable to either go with the [[Tyranid_Bio-Weapons#Lash Whip|Lash Whips]] (when dealing with armies that want to get in your face) and [[Tyranid_Bio-Weapons#Bonesword|Boneswords]] (when dealing with armies that have lots of models) or [[Tyranid_Bio-Weapons#Crushing Claws|Crushing Claws]] (for tank-opening goodness). Overall, if you can take them you really should consider doing so if you do not want to lose your Hive Tyrant on turn 2 to mass [[Railgun]] fire. [[TL;DR]] 3 extra wounds for your Tyrant per Guard. Only take when using a Tyrant, duh. Notably, the Tyrant Guard changes appearences radically every time it gets a new model. At first they looked like organic bug-roman gladiators, then they had a 3e makeover of aforementioned bug-romans, then they became the awesome murderous pill bug/pangolin shown in the big black and white picture to the right that is featured in Dawn of War 2, and now it's got flaring [[pauldrons]] (thus making it more obvious they are derivatives of Space Marines), is substantially skinnier as a whole, and taller and holds it's weapons in a completely different way, curiously harkening back to the 2e/3e bug-roman design... Compare this to other Tyranid models who have largely looked the same since the 2e-3e switch (with the exception of the Tyrant who went from a huge warrior to what he is now) with some rather minor artistic shifts as GW gets better at putting in finer details and goes through different phases of aesthetics it wants to show off. [[Category: Warhammer 40,000]] [[Category: Xenos]] [[Category: Tyranid]] {{Tyranids-Creatures}}
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