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==Classes== The Wagadu Chronicles house all twelve of the standard D&D 5e classes, though they have different names and slightly different lore in this setting. [[Barbarian]]s are known as '''Spiritual Warriors''', as their powers are blessings granted to them by patron spirits. [[Bard]]s are known as '''Griots''' and are highly important as the keepers of the oral traditions of Wagadu. [[Cleric]]s are called simply '''Priests''' and fill their traditional role. [[Druid]]s are '''Witch Doctors''', mediating between Fallen and Spirits in the same way that priests mediate with the Gods. [[Fighter]]s don't get any fancy names or fluff. A fighter is just a fighter, even in Wagadu. [[Monk]]s get the new name of '''Ancestral Wrestlers'''. [[Paladin]]s, known as '''Shrine Warriors''', are the militant guards of the temples of the divine faiths of Wagadu and the protectors of the Priests. [[Ranger]]s, known here as '''Hunters''', are hugely important in the smaller communities, where they tend to be major providers of food. [[Rogue]]s, like Fighters, don't get a fancy name. Adventuring rogues often focus on stealing from and tricking the Spirits with whom the Fallen share Wagadu over preying on the "mortals" whose ranks they belong to. [[Sorcerer (Dungeons & Dragons)|Sorcerers]] are tied to Spirits and Ancestors, rather than the more European-flavored monsters of core D&D. [[Warlock]]s, again, don't get a fancy title. [[Wizard]]s are divided into two major traditions; the the Asiman “Sukunya” alchemists and the Emere “Alawo” magicians.
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