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Warhammer 40,000/9th Edition Tactics/Apocalypse
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=The Pros and Cons= ==Pros== *Zoggin shut up humie and git bac to bin shooty or choppy! *[[Forge World]] *No other war game in existence which isn't played with real life humans on the battlefield compares to the scale of apocalypse. **Seriously, try finding anyone other than the military willing to stage a battle with thousands of moving parts/people. *There is no real cheese at this level, as your opponents perfectly crafted and efficient [[skitarii]] rangers squad can be vaporised by a Revenant which looked at them sideways. *You can create incredibly fluffy and huge armies of your choice and they will still work as long as you are throwing as much [[Dakka|lead]]/[[Imperial Guard||bodies]]/[[Baneblade|vehicles]]/all of the above down range at your opponents. *You're a [[neckbeard]] from the days when Warhammer was cheap, and now that [[Epic]] is no longer a thing you want to play some more titanic battles with the models you've collected over the decades. *You get to use units which you would otherwise only field a handful of in normal 40K. ==Cons== *You need thousands of pounds to build your army. **You then need months if not years to put it all together. ***Then you need a van and forklift to move it all around. ****You then need to make some friends who also have the above things. *****Then you need to find a warehouse to play it in. ******Don’t forget your dice. You will need A LOT of dice. *[[Forge World]]. *Games of apocalypse last days, so finding the time to get everything together and play can be tricky. **Don’t believe what Games Workshop says on this matter, if you’re playing on a 10000 point scale or with 4 or more players you will be at this for at least two days straight. *40k at this scale begins to get a bit... weird. 40k has been optimised/balanced for smaller scale battles, so when you get to the scale that you have twenty [[Baneblade]] all armed with mega bolters then balance kind of goes out the window. **Along with the baby, the bath water, your army and your patience. *Some armies cannot really play apocalypse, the dark eldar for example lack anything truly heavy which can threaten other super heavies, and factions like the genestealer cults in practice just become an imperial guard army (still fluffy as hell though). *You know those friends you acquired to play apocalypse? You'll lose them soon enough. *Your family will put out a missing persons alert because they haven't heard from you for a week, with the last, cryptic thing you said before leaving was "I'm off to play a quick game of apocalypse." **Be sure to tell your family and friends that you love them before you leave.
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