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Warhammer 40,000: Boltgun
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==Gameplay== The gameplay follows in the footsteps of other recent boomer shooters, like CULTIC or DUSK, rather than hailing back entirely to games like the original DOOM. As a Space Marine, you have a weightiness to your movement that other similar games tend to lack. When you sprint, you hear the pounding of your footsteps, when you jump, you can crush enemies nearby you with your landing shockwave, and when you charge forward you will plow through the heretic hordes. You're beefier than the average FPS protagonist as well, as your health and "Contempt" (armor) go up to 200 with standard size pickups, and 250 with the small pickups that enemies drop. With a specific power-up, contempt can go all the way up to 300. To increase your survivability your armor eats all incoming damage until it's gone. In dire circumstances your passive, "Know No Fear" will activate, granting you invulnerability for a brief period. It's recharged by killing enemies, allowing you to make the most of the hordes of enemies. During a level, you might also find temporary upgrades in the form of a special ammunition (such as Kraken rounds for your boltgun), or a machine spirit for your weapon which lasts until the end of the level (see below). There are also a handful of different power-ups that last 30 seconds each. Mega-damage, infinite ammo and a melee rampage are all available, although these upgrades can be harder to find. Enemies are either melee or projectile based, with the only exception being from a boss with a line-of-sight attack. For a full roster of enemies, see below.
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