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Warhammer 40,000: Space Marine
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== Gameplay == [[File:SpaceMarinePCBig.jpg|300px|right|thumb|Captain Titus vs EVERYTHING]] [[Commissar Fuklaw|No cover system. As a man from Relic said: "cover is for pussies". Space Marines are too awesome to be cowering behind cover]]. As a Space Marine, you are given enhanced regenerative abilities and an Iron Halo shield (due to your status as Captain). There are also brutal kills which the player can do to make the enemy's deaths more humorous/gory (to regain health like a man and to show-off the awesomeness of the Angels of Death, of course). Since you are playing as a Space Marine (and better yet, a veteran of 200 years of battle) you could easily kill thousands of Orks with just a simple vertical slash. That being said, the Forces of Chaos are a lot tougher. Traitor guardsmen are still as weak as ordinary Ork sluggas and shootas, but are quite tactical, being able to organize and <s>plan strategies</s> spam grenades like they're playing a Call of Duty game. Corrupted psykers can spawn enemies and easily kill you from afar. Khorne Bloodletters can teleport, making it hard for you to shoot them, deal massive amounts of damage and can withstand quite a bit themselves. Chaos Space Marines are far more deadly. They pack weapons that are functionally the same as yours, are by far the most durable enemies, and they have regenerating shields like you do. Instead of having regenerating health like every other shooter out there, you can only regenerate health by stunning enemies and [[Awesome|FATALITY-ing them Mortal Kombat-style]]. Additionally, ''Space Marine'' features a Fury system, which allows you to slow time when aiming a ranged weapon or to unleash a devastating melee attack (provided that you filled up the fury bar by killing enemies of course). While Titus' starting equipment consists of a bolt pistol and combat knife, weapons can range from bolters to lascannons to plasma guns to thunder hammers. You also get to take jump packs which allows you to fly and make an assault jump, which allows you to create an AoE explosion by violently landing in a position of your choosing, though this does restrict your loadouts to only melee weapons and bolters.
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