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Warhammer 40K Warfare
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===The Turn=== Each player has its own turn, comprised of Command phase, Action phase, and War phase. The sum of the two players' turns is called a Battle turn. '''Command phase:''' At the start of the Command phase, you draw one card and gain one Command Point. Some cards' effects happen during this phase but other than that, it's done. You can't have more than 10 cards in your hand; if you have ten cards in your hands and you gain another one, discard that card. '''Action phase:''' During the Action phase, you can activate as many Orders, Events, and Equipment cards as you want and deploy up to one Unit, all as long as you have enough Command Points. Units deployed as an effect of other cards do not count towards the limit but you may never control more than five Units at a time. '''War phase:''' During the War phase, you can utilize your Units to damage those controlled by your opponents and ultimately win. During the phase, you can select any number of Units you control and, one at a time, utilize them to attack; if your opponent controls any Unit, then your own must attack one of theirs. When a Unit attacks, compare its Power Level to that of the enemy target; if the attacking one is higher, then the defendant is destroyed, while if the defending one is higher, the attacker is destroyed; if both Units have the same Power Level then both are destroyed. Every time a Unit is destroyed through battle, the controlling player's Attrition Points are lowered by an amount equal to its Unit's Power Level (before modifiers). If your opponent doesn't control any Unit when you attack with a Unit, their Attrition Points are lowered by an amount equal to your Unit's Power Level instead.
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