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==Why Play WAP Dogs of War== Because you love making money and living the wildlife of the mercenary. You can't stand the religiousness of Estalia, the Empire, and Brettonia, and can't stand just earning standard pay for being another cog in their grinding machines. You also want to run an army full of vibrant characters, with units ranging from standard Pikemen to Maneaters to Hobgoblins! You also really like crossbows because they're far more reliable than blackpowder weapons. So get your paychest, grab some pikes and crossbows, hire some dirt poor sellswords and a few shady looking characters and fight across the Old World in search of Gold and Glory! You can also take a lot of regiments of renown as core units in your army, letting benefit from your buffs. ===Pros=== *In terms of line choices, you have a large selection of human loadouts and access to other races like Dwarfs, Elfs, Orcs, Ogres, and Giants. Great for making counter builds. *Have a level of character customization that, while not as massive as Chaos or Vampire Counts, is still nothing to sneeze at. *Regiments of Renown have a lot of special troops choices for you, while the rest offer some special tricks. *Sellswords has the cheapest base and has the most customizability in terms of armor and melee weapon range. ===Cons=== *You have no choice in regards to the Paymaster. You need to take one and if he dies, your army's sure to follow. *Like the Empire, you can do everything but not all of it is done well. This is especially the case with a bunch of soldiers of different races. *Your leadership's fairly spotty anyways - one bad roll outside of any helpful auras might result in a cascade of fail for a key unit.
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