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==Running a Game in the Worm Universe== There exist fanbois who huddle on IRCs and RP Discord servers, running games in the Wormverse. Few wild examples outside these communities have been spotted. WashBoard has created a system for running roleplaying games in his universe, called [https://docs.google.com/document/d/1e-H--GkPrbJq4WRNYndBnjjLjE7-2kOZkjwltkP1Ong/edit WeaverDice]. It's a fairly simple system based around the d6, and is constantly being worked on. Powers are created together by the group, or by the GM. There exist two fan-made d20-based alternative systems for Weaverdice, [https://docs.google.com/document/d/1M9MXimEZUryNuhd8cyhB0wPvJB6P_YxdzyoCXy9ojII/edit# Skitterdice], and [https://docs.google.com/document/d/10PzJSdcwn0jfeb42BCWmnUw6ePha0cOkoV82MeH5U4o/edit?usp=sharing Weaverdice 20], which is based on both Weaverdice and Skitterdice. Not maxing out your Guts stat is considered retarded, and there is no such thing as being a [[Powergamer#Munchkins|munchkin]], not when properly specced combat stats are key to actually surviving and making progress. As no real rules exist for creating powers, it's up to the GM to handcraft a not completly broken power for players. ...Or not. Worm kinda points to life being unfair and it's even built into the game system and the character creation. Remember to stay hydrated while gaming, because you will find salt... The third option, for those who like the [[D20 System|d20]] but actually wanna play a complete and more balanced game system, can choose to use [[Mutants and Masterminds]], as the power creation rules can make just about any Worm power with some work. Character creation in M&M is painful and long as fuck, though, so you have been warned.
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