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== In Lieu of Classes == Wraith World does not use classes to carry the weight of it's character customization. At low levels, characters must rely on equipment and situational circumstance to gain an advantage. At higher levels, through the acts of adventuring and questing, players can acquire Powers or Spells which modify their character and act like a sort of vocation. These however are never given to a character who has not somehow earned them. '''Powers''' are mostly non-magical gifts or "achievements" that one can earn by performing tasks in their adventures. For instance, One can become a Dragon Slayer, by dealing the killing blow to an evil dragon. Thus, dragons you come to meet in the future will fear and respect you, and you can even obtain their powers for a brief time. '''Magic''' is a mysterious and dangerous force that can only be granted by encountering a powerful, and often ancient, arcane force and entering a covenant of some sort with it after committing to a difficult task. Even still, each spell has a heavy price. For example, a demon may grant you the ability to create a sword out of coagulated blood and viscera by offering half of your health in blood. A particularly powerful spell called Hellfire costs all of your remaining Mana, and kills every living thing that cannot jump out of the way within 6 inches of your miniature. Magic should never be taken lightly, and always comes at a heavy cost.
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