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==Speakers of Xaos== The 4th edition sourcebook "The Plane Below", which covers both the [[Elemental Chaos]] and the [[Abyss]], introduced a faction called the Speakers of Xaos, a loose and anarchic organization of mystical and scholastic explorers dedicated to studying the [[Elemental Chaos]]. Why? Well, it depends on the individual Speaker; the closest thing the organization has to an overarching dictum is the study of chaos and all its potential, but individual members include pure knowledge seekers, those out to understand the secret powers that govern creation itself, and those seeking mastery over elemental beings. What does this have to do with the Xaositects? Well, a lot of 4e planar lore took the viewpoint that stuff from Planescape happened or existed, at least in broad strokes, it's just the old cosmology wasn't The Truth. As such, the Xaositects did exist in the World Axis version of [[Sigil]], with a slightly different philosophy: the 4e Xaositects believed that reality is chaotic and can only be mastered by those willing to understand disorder. The Speakers of Xaos evolved from the Xaositects after the [[Lady of Pain]] got sick of the factions and told them to pack their shit and get out of her city; some of the more... regimented ex-Xaositects began communicating with the Lyceum Elemental, a minor cabal of sages and researchers fascinated with the theoretical effects the Elemental Chaos had upon events in the material plane. The two groups ultimately merged together, and thus the Speakers of Xaos were born. The ranks of the Speakers include not just the expected [[wizard]]s, sages, and explorers, but also [[druid]]s and [[cleric]]s. The Speakers of Xaos later returned in the "Heroes of the Elemental Chaos" sourcebook, where being a member of the faction was one of the various [[Paragon Path]]s offered in the book. A Speaker of Xaos has the level 11 features Xaos Lore and Xaos Action, the level 11 Encounter Attack Elemental Durance, the level 12 Encounter Utility Repel Elements, the level 16 feature Power of Xaos, and the level 20 Daily Attack Elemental Chains. Xaos Lore: +1 to attack rolls vs. elemental creatures, elementals suffer -1 to saves against your attacks. Xaos Action: When you spend an action point, if you make an attack dealing cold, fire, lightning or thunder damage before the end of your next turn, you can widen the effect of that attack. For a melee or ranged attack, it hits 1 extra target that is in range. For a burst or blast, its size increases by 1 square. Power of Xaos: When you inflict cold, fire, lightning or thunder damage, or inflict damage with an elemental attack, reroll any damage dice results of 1; you keep re-rolling until you roll at least a 2. Elemental Durance: After hitting a target with a cold, fire, lightning or thunder attack, you can, as a free action, invoke this power; it pushes them 1 square and then, if they move before the end of their next turn, it inflicts 3d10 damage of the same type as the attack that it was carried on. Repel Elements: Creates a close burst 1 zone that lasts until the end of your next turn. Elemental creatures cannot enter this zone (and are pushed out of it if they're in the area of effect when it goes up), and whilst it lasts, you and all allies gain a +2 to armor class and to your [[Non Armor Defenses]] against attacks that deal cold, fire, lightning or thunder damage, or which stem from an elemental creature, so long as you are in the zone. Elemental Chains: After hitting one or more targets with a cold, fire, lightning or thunder attack, you can, as a free action, invoke this power; creatures that were hit with the triggering attack are restrained and take 15 ongoing damage of the triggering damage type (save ends both), whilst creatures that were missed by the triggering attack are immobilized until the end of your next turn.
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