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== <b>/tg/ Shares His Hobby</b> == Scene: Dark room, Lit by a single lamp above a large card table. *the figures of /tg/, /x/, /co/, /a/ and /k/ are sitting around the table. TG; OK you enter the room, and you see a exit to the North and to the west. To the east you see a pedestal within a small alcove. K: I search for traps! A: Are you going to do that in EVERY room /k/? K: Damn straight I am, you don't wanna step on a claymore do you? X: There hasn't been a single trap in this whole dungeon, and there are no claymores! K: How do you know! They're designed not to be seen, they're traps, so I'm gonna search for traps! */k/ rolls the die* TG: You do not spy any traps in the room. CO: Lets examine that pedestal in the east alcove. X: No, we have to get to the end of the dungeon, lets take the north exit. A: I'd rather see what's up with the pedestal, before we move on, it could hold some significance. TG: As your party nears the pedestal, /k/ steps on a pressure plate, dropping the pedestal to a lower level, bringing whatever treasures it held with it. K: I TOLD YOU THERE WERE TRAPS! A: Idiot, if that was a trap it would have sprung by not, I think what we just did was extend this dungeon crawl to the next level, or worse! X: W-worse? */x/ turns her face towards /tg/, hoping to get an answer from him TG: I'm not saying anything, (peeking out from his screen) you'll just have to go through the rest of the dungeon to find out! X: N-no fair CO: well seems nothing's happening here, so let's take the North exit. TG: The door reveals a stairway leading down to the lower levels; however, there doesn't seem to be any torches down there. K: lets go down the stairs, I'll light a torch. TG: As you descend the stairs the age of the complex becomes apparent, even the stone of the walls seems like it's rotting, a think scent of undeath and mildew hangs in the air. *at this point /x/ and /co/ seem to be completely immersed in the world, while /a/ has a haughty look as if to say "I've seen worse than this" and /k/ looks like a spring ready to jump* TG: The darkness begins to close in, almost eating the light. Eventually you reach the bottom of the stairs, and stare out into an open- K: I search for traps! */x/ and /co/ are somewhat startled by this, but are shaken out of their immersion. /a/ facepalms.* A: Ugh, way to ruin the moment jerk. K: What? I'm just being cautious! CO: well while he's searching for traps, I'll cast illumination on myself. */k/ rolls a 20 on his dice* TG: As the illumination spell lights up the room, you see several traps, both sprung and unsprung, and a massive pile of skeletons, surrounded by a runed circle. */x/ squeaks out a small eek, frightened a bit at her own imagination* TG: All of a sudden the illumination spell is snuffed out and you hear the rattling of bones and the moans of the undead! */x/'s face becomes even more pale and her eyes widen. Suddenly the lights in the room go off and /v/ and /g/ bust through the door* V & G: WAAAAAAAAAAAAAAAAAAAAGH! * everyone jumps form their seats. /x/ clings herself to /tg/'s arm, /a/ falls over and /k/ and /co stand ready to fight, card table and die scattered around the room.* V: BWAHAHAHAHAHAHHA. MAN that was too easy, you guys really are a jumpy sort. G: *snicker* Wow, that was an even better reaction that I thought. */tg/ stands there, with an "I am not amused" face (with /x/ now completely clung to his arm), and stares directly at /v/ and /g/* TG: You guys are jackasses.
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