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Age of Sigmar/Tactics/Destruction/Ogor Mawtribes
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===={{color|SteelBlue|Battleline/Optional Battleline}}==== *'''[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-mawtribes-warscroll-Mounrfang-Pack-en.pdf Mournfang Pack]''': (Conditional Battleline: General is a {{AOSKeyword|Beastclaw Raiders}}, 170pts, min 2, max 6) The Super Cavalry hitting harder than the famed Khorne Bloodcrushers. These are the big cavalry unit. Can choose between a dealing more attacks and get an Iron fist to inflict some Mortal wounds, or go two-handed for that rend (the superior choice). The unit leader also gets an Ironlock Pistol. Mournfangs move 11" when hungry and on charges, subtract 1 from wound rolls made by missile weapons and force Unleash Hell CA attacks to wound only on unmodified 6's against them, and they deal a lot of damage. Remember, no one wants to be charged by a Mournfang. *'''[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-mawtribes-warscroll-Icefall-Yhetees-en.pdf Icefall Yhetees]''': (Conditional Battleline: General on {{AOSKeyword|Thundertusk}}, 120pts, min 3, max 9) Fast not-ogors Hitting harder then Gluttons.(not anymore, but they have rend) They pair well with a Thundertusk, a 6+ ward, and being around one lets them run and charge. They also can do keep away shenanigans by being able to participate in fights with their 6" piles-in, letting them safely swing after your opponent. *'''[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//aos-mawtribes-warscroll-Frost-Sabres-en.pdf Frost Sabres]''': (Conditional Battleline: General is an {{AOSKeyword|Icebrow Hunter}}, 80pts, min 2, max 6) the cheap ogor <s>hounds</s> cats. Despite being 80pts for 2, they will deal a lot of attacks, move fast, and function a cheap way to spread Grasp of the Everwinter. They synergize great with an Icebrow Hunter, gaining immunity to battleshock, a unit can Deepstrike with him. They are also not visible to enemy units while in cover, so they can run up the board hopping from cover to cover and ignore the enemy's ranged threats.
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