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Disney Villains Victorious Kings and Villains
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== El Dorado == '''King'''<br/> Name: Tzekel-kan<br/> Role: Smart/Charming Guy<br/> Class: Corrupt Priest<br/> Size: Medium<br/> Species: Human<br/> Tier: Heroic<br/> ---Attributes---<br/> Robustness: 14<br/> Agility: 10<br/> Intelligence: 17<br/> Sensibility: 14<br/> Charm: 15<br/> Will: 6/6<br/> Strikes: 6+3X, where X is the number of players in the party.<br/> ---Skills---<br/> Acrobatics: 8<br/> Athletics: 8<br/> Persuade: 12<br/> Intimidate 12<br/> Insight 12<br/> Deceive: 16<br/> Occult: 16 <br/> Melee: 10 <br/> Prevent Harm: 10 <br/> Endure: 16 <br/> Craft: 7 <br/> ---Traits---<br/> KING: This unit is a KING, with all the benefits that entails.<br/> Master of an Army: Tzekel-kan can call in his Villains to aid him in a fight if they havenโt been defeated.<br/> Don't You Disrespect Me Little Man: +3 to Intimidate if the character has taken a Social strike in this Scene.<br/> Heart of Prometheus: +3 to all rolls involving Occult and Craft simultaneously<br/> Prideful Priest-King: Every Social Strike against this character counts double. For every double social strike taken, obtain +3 against all attack and intimidation rolls against the character/party that inflicted it<br/> Astrologer: +2 on Occult rolls when you have some form of star chart or telescope.<br/> ---Powers---<br/> Blood For The Blood God: Regain one strike every time blood of a sacrificial victim is drawn at most 50 meters away. On his own turn, regain two strikes for every sacrifice within 50 meters who has being bleeding for a full round.....of course, the sacrifice must be conducted with the proper rituals, and only 2 sacrifices can fit on the altar at any time.<br/> Reign in Blood: Strikes regained from BLOOD FOR THE BLOOD GOD! may take Tzekel-kan above his normal maximum strikes. Additionally, for every 5 strikes regained by these powers, increase Robustness by 1 for the rest of the scene.<br/> Needs More....Soul: Make a melee attack against a mook or lackey that adds Occult as a bonus. If the mook or lackey dies, regain a will point.<br/> Animate: Spend a Will Point. Tzekel-Kan draws his own blood (loses one Strike), and animates a Stone Jaguar to fight at his side. Cannot be used more than three times in the same scene. (In-unvierse justification is that he's losing too much blood)<br/> Blood Magic: Spend a Will Point, and burn one Strike. Tzekel Kan's next three attacks also use his Occult+Intelligence, with a +3 bonus for every Strike that Tzekel-Kan has lost.<br/> COMPLETELY OPTIONAL BIZARRE ADVENTURE MODE<br/> Awaken My Masters!: Once he has regained at least 20 strikes from BLOOD FOR THE BLOOD GOD!, Tzekel-kan may spend two willpoints to cause a solar eclipse and awaken THE AZTEC GODS OF FITNESS from their slumber within a great mural. As long as at least one of THE AZTEC GODS OF FITNESS is awake and alive, Tzekel-kan's gains from his other powers are doubled.<br/> ---Equipment---<br/> Sacrificial Blade: +1 Melee, +4 against anything that can bleed. Might be bad for your soul.<br/>
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