Editing
Force Weapons
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Psilencer=== [[image:PsilencerArt.jpg|200px|right|thumb|Psilencer]] One of the few available ''ranged'' Force weapons. Psilencers are a type of psionic weapon created by an unknown Xeno race and made use of by the [[Grey Knights]] Chapter. Whether the technology was [[Blood Ravens|stolen or freely given]] to the Grey Knights is not known; all that is known is that it is unlike any weapon within the armories of the Imperium. As you can guess being of Xenos origin is one of the reasons that Space Marines don't have them. Not even the [[Blood Ravens]] with their high amount of [[Psyker]]s do. Well that and it'll piss off the [[AdMech]] if they were authorized for other chapters. They function by channeling the psychic might of the user where it is not only focused but amplified. The unique design means that it lacks a triggering mechanism but instead the wielder channels his psychic might into the containment core of the weapon - after which, focusing crystals channel the resultant energy into a refined azure energy pulse capable of destabilizing the physical form of a Daemon. On the 7th ed tabletop, it is pretty underwhelming despite the cool fluff; being a gatling gun that fires off six shots a turn at strength 4 at AP-, so daemons with armor will shake it off and even Orks [[Fail|get saves against it]]... at least, until you learn that you can [[Awesome|use Force on this.]] If you're fighting a lot of multi-wound monsters, you are spamming Psilencers; their precious [[Plot armor|plot armor]] can only protect them for so long. Still, this is still a S4 weapon, so you aren't looking to go one-on-one with a [[Greater Daemon]]. What the Psilencer is better for is killing swarms or multiwound infantry, or for denying Feel No Pain. Of course, then it is competing with the Psycannon and Incinerator, so competition is high. On 8th ed, the new psychic stratagem called '''Psychic Onslaught''' makes Gatling Psilencers, Psilencers and regular and Heavy Psycannons absolutely brutal towards regular infantry and can even scratch high Toughness models due to number of shots it can shit out. For the Psilencer, it has been buffed in 8th ed. It is now Heavy 6 S4 AP0 D1d3 gun that fires the condensed psychic power of its wielder. [[Dakka|Literal mindbullets.]] Deals 1d3 damage, just like all force weapons. Now that standard weapons like bolters no longer have AP, the lack of AP on this thing stings a lot less; with 6 shots apiece, not to mention having an easier time wounding tougher models, you're sure to force some failed saves eventually. Of course you still have to be cautious to any unit with Toughness 5 or higher and a 3+ save. <gallery> File:GreyKnightPsilencerZoomed.png </gallery>
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information