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Warhammer 40,000/8th Edition Tactics/Eldar Harlequins
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=====The Silent Shroud Special Rules===== *'''Masque Forms β Dance of Nightmares Made Flesh''': Enemies have -1 Leadership when within 6" of any of your units. Also, enemies must roll two dice in the Morale phase and use the highest roll. **As this doesn't stack with multiple units (a la Haemonculus Dark Coven), it might be worth kitting out a cheap Elite detachment of Death Jesters & Troupe Master to get the most out of this effect (maybe add a Starweaver to have a survivable & fast way to get the debuff aura in range of specific units). **With how much minus leadership the Harlequins can create, this can be pretty scary. You have -1 from this, -1 from shards of light, -1 from the mask of secrets and -2 from a death jester. -5 leadership plus requiring two rolls will make even custodes quake in their boots, on top of making the Shadowseer's grenades do even more damage. Just watch out for abilities like ATSKNF or auto passing morale. **Also note that forcing enemies to roll two dice and picking the highest can actually be beneficial to some armies, such as Tau with bonding knife rituals (autopassing morale tests on a roll of a 6). *'''Warlord Trait - The Final Joke''': If your Warlord is slain in the Fight phase, then after their slayers have made all their attacks, roll a D6. The enemy unit suffers D3 mortal wounds on a 2+, or D6 on a 6. **Good way to disuade people attacking your warlord in combat, not great compared to the other options though. *'''Stratagem - The Silken Knife (2 CP)''': Simple yet great - at the beginning of your Charge phase pick a {{W40kKeyword|Silent Shroud Unit}}. Your opponent can't fire overwatch against it. Perfect with the Player of Light warlord trait to help your chances in not wasting 2 CP on a failed charge. Enemies cannot fire overwatch if a unit is within 1", so you only need it once, and any allies can charge in without fear of flamer death. *'''Remnant of Glory - Scintillant Veil''': Troupe Master or Shadowseer only. Increases the range of their Aura abilities by 3". **Remember that this works on your Masque Form, on the Player of the Light Warlord Trait, on the Shadowseer's Webway Dance Psychic Power and the Great Harlequin's aura. </div> </div>
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