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Warhammer 40,000/8th Edition Tactics/Space Marines
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====Elites==== '''Chief Apothecary''' *'''Father of the Future:''' 6+++ FnP to {{W40kKeyword|<chapter> Infantry}} and {{W40Kkeyword|<chapter> Biker}}s. 5++ for the Iron Hands. ''Best on Primaris who can survive 2D a third of the time, by passing the FnP on either of their 2W''. Even better on Centurions and their beefy 4W apiece. *'''Selfless Healer:''' The Chief Apothecary can use his ability twice, and the unit that he targets may be the beneficiary of his work twice. He may do this even if he failed his roll the first time and is recovering the geneseed. ''Twice the healing, twice the value''. '''Chapter Ancient''' *'''Singular Presence:''' Friendly {{W40kKeyword|<CHAPTER> INFANTRY}}, {{W40kKeyword|<CHAPTER> BIKER}}, and {{W40kKeyword|<CHAPTER> DREADNOUGHT}} units within 3″ can perform a Heroic Intervention as though they were {{W40kKeyword|character}}s. *'''Steadfast Example:''' Friendly {{W40kKeyword|<CHAPTER> INFANTRY}} units within 3″ have the Defenders of Humanity rule, and count as two models if they already have it. '''Company Champion: Chapter Champion''' *'''Martial Exemplar:''' Friendly {{W40kKeyword|<CHAPTER>}} units within 6″ of this warlord can re-roll charges. **Suppose you can get {{W40kKeyword|Black Templar}}'s re-rollable charges without giving up your chapter tactic. Can be very powerful, even if the footslogging Champion needs a Drop Pod to get where you need him to. **Take this on a White scars champion on bike (Legends) or in a transport and there won't be an opponant who has a better charge phase than you. *'''Master Duelist:''' When resolving an attack with a melee weapon by a model against this warlord, on a modified hit roll of 1, roll 1d6 and on a 4+ that model’s unit suffers 1 mortal wound after that unit has finished fighting.
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