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Warhammer 40,000/8th Edition Tactics/Tyranids
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===Monster=== *'''Dermic Symbiosis''': The model gets a 5+ invulnerable save and is considered to have double the number of wounds left for determining what profile row to use on its damage table. *'''Voracious Ammunition''': At the end of your shooting phase, pick an enemy unit that lost a model to this unitβs attacks. That unit takes D3 mortal wounds. Excellent for a dakkafex, exocrine, tyrannofex, or flyrant. *'''Accelerated Digestion''': At the end of the Fight phase, if this model killed an enemy model, it regains up to 1 lost wound, to a max of 3 per turn. Combine with the regeneration hive fleet trait on any melee monster (especially a Haruspex or Hive Tyrant) for big beasties that just won't go down. *'''Synaptic Enhancement''': This model gains Shadow in the Warp and Synapse and gains the {{W40Kkeyword|SYNAPSE}} keyword. Perfect for your backline shooters like Exocrines or Tyrannofexes that don't want to deal with instinctive behavior hampering their shooting. Alternatively, give it to a tyranocyte to give synapse to the unit you are deep striking. *'''Murderous Size''': Before the battle, pick a melee weapon this model is equipped with. It gets +1 Strength, +1 Damage, and +1 to its AP. Could have been devastating if the Swarmlord could still take it, but the FAQ now forbids it. Still awesome for making a Hive Tyrant, Trygon, or Carnifex a better CC vehicle eater.
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