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Warhammer Army Project/Halflings
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===VS=== *'''Tough boys:''' a main hurdle of Halflings are their commonly bad Weapon skill, Strength, and Ap. Jugernoughts like Chaos Warriors will likely present a daunting obsitical. Halflings some halflings can take Greatweapons with a chance to stack with another Strength Bonus(1), with also the option for Chariots and Orgres. Soup weapon may be tempting for their Armour negation, their more for mass infantry because of their low strength. The main problem with the melee approach has only one round to inflict casualties other armies can do every turn. The alternative is taking the Imperial Guardsman approach and Try to focus enough Flashlights at an enemy tank until they burn a hole through. *'''Counter Shooting:'''
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