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==RELICS== AMULET OF TLAZCOTL *Each time an attack is made against the bearer, an unmodified wound roll of 1-3 always fails, irrespective of any abilities that the weapon or the model making that attack may have. *The bearer has the following ability: 'Amulet of Tlazcotl (Aura): While a unit from your army is within 6" of this model, each time a Combat Attrition test is taken for that unit, ignore any or all modifiers.' CHARM OF TZUNKI Increase the bearer's Move characteristic by 2 to a minimum of 9. The bearer gains the Aquatic ability. CLOAK OF TEPOK INFANTRY only. The bearer gains the FLY keyword. The first time an enemy PSYKER miscasts it suffers 1 mortal wound. CUPPED HANDS OF THE OLD ONES INFANTRY units from your army within 6" of the bearer gain a 5+ invulnerable save against ranged attacks. DAGGER OF SOTEK Skink Priest only. One PSYKER from your army other than the wielder can cast an additional psychic power during your psychic phase. The wielder cannot cast PSYCHIC powers while you control a PSYKER other than the wielder unless the wielder destroyed one or more enemy models in the Fight phase of the previous turn or previous battle round. DRAGONFLY OF QUICKSILVER At the start of the first battle round, select up to three units from your army and redeploy them within your deployment zone. HUANCHI'S BLESSED TOTEM BATTLE STANDARD BEARER only. Units from your army within 6" of the bearer are eligible to perform Heroic Interventions as if they were CHARACTERS. CHARACTERS from your army within 6" of the bearer can perform a Heroic Intervention while within 6" horizontally instead of 3" horizontally. In addition, when CHARACTERS from your army within 6" of the bearer perform a Heroic Intervention, they can move up to 6" instead of 3". QUETZL'S PENDANT The bearer has a 2+ invulnerable save until this saving throw is failed. This invulnerable saving throw can never be re-rolled. SACRED STEGADON HELM OF ITZL The bearer has the following ability: 'Sacred Stegadon Helm of Itzl (Aura): While a CAVALRY or MONSTER unit from your army is within 6" of this model, you can re-roll charge rolls made for that unit.' STAFF OF CHOTEC Model equipped with firefly frog venom blowpipe or bane head javelin only. Replace the bearer's firefly frog venom blowpipe or bane head javelin with Staff of Chotec. {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! WEAPON !! RANGE !! TYPE !! S !! AP !! D !! ABILITIES |- | *Staff of Chotec || 18" || Assault 3 || 5 || -2 || 2 || Each time you select a target for this weapon, you can ignore the Look Out, Sir rule. |} <br style="clear: both; height: 0px;" /> THE BLADE OF REALITIES Model equipped with obsidian halberd only. Invulnerable saves cannot be taken against the bearer's obsidian halberd. THE EGG OF QUANGO Once per battle, at the start of any Fight phase, the bearer can use this Relic. If it does, select one enemy unit within 1" of the bearer and roll 3 D6s: for each 2-3, that unit suffers 1 mortal wound; for each 4-6, that unit suffers 2 mortal wounds. THE SHIELD OF THE MIRRORED POOL Model with charmed shield only. Roll a D6 each time the bearer would lose a wound: on a 5+, that wound is not lost and if the wound was caused by a psychic power the PSYKER that manifested the power suffers 1 mortal wound. THE PIRANHA BLADE Model equipped with biting blade only. Increase the Damage characteristic of the bearer's biting blade to D6.
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