Editing
Scrollhammer: Dragons
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
====Wisps==== Among the legends of the rugged mountains of the Northlands is that of the Wispmother. In the flickering light of the sunset, between the great peaks of the North, there are found small Wisps, silver shimmers in the air. Travelers lured by the Wisps follow them through the snow and the valleys, to the Wispmother, a queen of ice, a phantom maiden dressed in silver robes. The Wispmother casts a dreaded curse upon these fools, freezing them to death with icy winds. '''Support''' Each Wispmother costs 100pts, and each Wisp costs 5 pts. 1 Wispmother, and 3-15 Wisps, may be fielded as a single support unit choice. 25mm x 25mm base(Wisp). 40mm x 40mm base(Wispmother). {| class="wikitable" |- ! Name ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Mg ! Sv |- | Wispmother | 3 | 3 | 1 | 3 | 3 | 5 | 0 | 10 | 6 | -/4++ |- | Wisp | 1 | 1 | 1 | 1 | 1 | 5 | 1 | 4 | 3 | - |} '''Special rules''': Skirmish, Infantry, Frost Spirits. Wispmothers have Regeneration (6+). Wispbond: At the beginning of your turn, if the Wispmother is not locked in combat you may attempt to replace each fallen Wisp with a new Wisp. For each fallen Wisp, roll a d6. On a 5+, place it in a legal location in Wispmother's unit. Each time a Wisp is slain, its Wispmother takes a S2 hit, no saves allowed. If the Wispmother is slain, all the Wisps are slain as well. Shades: A Wispmother flows outwards with silvery frost, trailing like wind. Each trail of frost manifests itself as phantom images, each appearing like the Wispmother herself. Wispmothers have a 4+ Ward Save. Hoarfrost Cloak: Enemies in base contact with a Wispmother strike at Initiative 1, and take a S4AP5 hit at the beginning of each round of combat. Fey Siphoning: Wisps drain the life of their enemies when commanded to do so by the Wispmother. Wisps wound automatically, regardless of toughness. Glimmers in the Trees: Wisps and the Wispmother may be deployed after all regular deployment has occurred, as well as any Infiltrate deployment and Scout redeployment. If this option is taken, deploy each model as a separate unit. Wisps(but not the Wispmother) using this rule may be placed anywhere on the battlefield, other than less than 1" from an enemy unit, or less than 6" from another Wisp from the same source unit. The Wispmother still takes hits from and later revives fallen Wisps(as additions to her unit), despite them being separate. If a sub-unit of any size is ever within 2" of another from the same source unit, it is immediately merged and treated as a single unit for the remainder of the game. Each enemy unit may use Split Fire once per shooting phase against Wisps, with the model splitting fire targeting any unit he can shoot at that consists of a single Wisp. '''Wargear''': Neither Wisps nor Wispmothers carry any wargear. '''Spells''': Wispmothers know Ice Storm.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information