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====Fae Courts==== Beings from the part of the spirit world (the Nevernever) closest to the real world, a region called The Land of Faerie or just Faerie. They are extremely diverse in mentality and appearance, but all share two similarities; they cannot tell an outright lie (but can still deceive people with precise wording) and iron burns them to the touch. They also have an obsession with the number three. They can't really be fairly called good or evil, as they tend to work with different codes of morality and conduct than humans. The Faeries are ruled by the Queens of the Fae and Sidhe nobles, inhumanly graceful, beautiful, ageless beings with cat eyes and varying degrees of insanity and obsession with bargains. Faeries tend to seem deceptive if not outright insane to humans, though this is just as often the result of misunderstanding by one or both parties as it is the result of malice (though it's often both). A good example of this is Harry's relationship with his godmother, the Leanansidhe. To Harry she seems like a malicious, scheming, dangerous faery bitch who keeps trying to entrap him, manipulate him, or turn him into a dog. To Lea, her godson seems like a misguided, arrogant, lost young man who doesn't appreciate her gifts; after all, you need trial and adversity to grow strong, and if he wanted out, he could always just join her hounds and live happily by her side. Neither are really evil, per se, they just have drastically different outlooks on life, so it takes them years to understand each other's perspective. Even later on when they get something almost resembling a working relationship, their respective actions often seem incomprehensible, if somewhat predictable. This relationship is somewhat indicative of all interactions between the fae and mortals. Whether their actions fuck you over or help you out, their motivations may or may not seem entirely antithetical to their goal by human reasoning, so miscommunication and misunderstanding by both parties is often a factor. If you '''must''' interact with one of the fae, a general rule of thumb is to be polite, be specific, take no idea or sentiment for granted, and carry some iron. If you manage to piss them off, get ready for a lifetime of paranoia, because the Fae NEVER forget a grudge, and, being functionally immortal, they have all the time in the world to plot their revenge. And don't call the Sidhe faeries, they don't like that. All faeries harbor a fascination with mortals often mixed with disdain, WoJ is that all fae have a tiny piece of mortal within them(not necessarily that they're all former Changelings, but that they straddle the line between the material and spirit worlds). =====The Queens===== Each Court has three Queens, '''The Queen Who Was'''(The Mother), '''The Queen Who Is'''(The Queen), and '''The Queen Who Is To Be'''(The Lady) It's worthy of note that each Queen has different duties to her court and to creation as a whole, and the Knights have different duties to each queen. Just what those duties are is rather unclear, although it's becoming somewhat less so as the series goes on, though they can't be mentioned without '''EXTREME SPOILERS'''. But in terms of power, the Ladies (Maeve and Aurora) are implied to being somewhere on par with a member of the Senior Council. The Queens are an order of magnitude above them, being far above any one mortal practitioner, with a sheer magical muscle that's speculated to rival Lesser Angels and Demon Lords. The Mothers are an order of magnitude above THEM, having a sort of limited omniscience, and being so powerful as to be more or less untouchable to anything short of a god, though the Mothers overtly use their power the least. As for the knights, it's implied that at least within winter, the Knight is a champion to the Queen, a consort to the Lady, and... Possibly a student to the mother? A punching bag? Lunch? We don't really know yet. The same may or may not be true of Summer. They're regularly equated with other "triple goddesses" such as the Greek Fates, the Scandinavian Norns, and Hecate. The Lady and The Queen keep their vassal fae in line, set policy for the Court, and look out for the interests of the Court as a whole, running the day to day operations of the Court, with The Lady being more involved in smaller affairs and The Queen handling the bigger picture. The Mothers seem to act as the spiritual matriarchs of their respective courts, not being involved in day to day affairs, but commanding immense respect throughout the entirety of the Land of Faerie, they've essentially retired from politics and instead oversee the whole of Nature itself. The Queens are forbidden to kill any human not directly involved with the fae courts, but that doesn't mean that they can't turn you into a living stone statue, enchant you into a magic slumber, turn you into a prey animal to eventually be devoured by predators, or simply beat you to within an inch of death, crippling you for life. Also, "directly involved" means anyone currently in a bargain with or in debt to winter or summer fae. =====The Sidhe===== The Sidhe (pronounced shee) are the ruling nobility of the Summer and Winter Courts. The vast majority behave and look like a disturbing combination of Tolkein's elves and WH40K Eldar; otherworldly and beautiful, but also having questionable intentions and sanity. For the most part, they have white hair, cat eyes, and almost perfect physical beauty, but when they're particularly weakened, they become gaunt and alien in appearance. They have an innate ability to use magic. However, Sidhe can diverge greatly from this description, as any sufficiently powerful faerie in the Summer or Winter Court can be elevated to the position of Sidhe and become one of the nobility. For example, if a troll somehow manages to gain enough magic power, it might be welcomed into the ranks of the gentry, it might even decide to shape-shift into the basic quasi-elf form of the regular Sidhe. Alternatively, a Changeling could have one of the Sidhe as his or her inhuman parent, and upon Choosing might be automatically elevated to noble status. The Queens all technically belong to this subgroup of Fae. For the Sidhe, magic is as easy as breathing, its an intrinsic part of their being, although they interpret it differently from wizards and thus their magic has its own strengths and weaknesses. *A Note on Glamour: Glamour is the legendary power of illusion that all Fae can utilize to some extent. Using Glamour, a faerie can create the appearance of something and simulate the emotional and sensory stimulations of that appearance. For example, if a Fae were to use Glamour to create the illusion of a sword, anyone hit with the sword would "feel" and "see" the sword biting into their flesh, even though there would be no actual physical effect. Or a powerful Fae could create Glamoured "walls" around his/her home that look and feel like actual walls, trying to climb them will result in either injury or unnecessary hard work depending on how much effort was put into the illusion's effect on others. One cannot directly kill with Glamour, but the the pain induced by it can potentially lead to shock if the Glamour is powerful enough (keep in mind that this level of skill with Glamour is '''not''' the norm in Faerie). Glamour is part of reason why its a really bad idea for to accept food or drink from the Fae; it could'' look'' like a five course meal, but it could really be day old goat's intestines for all you know, or worse, you could be eating nothing real at all and slowly waste away without noticing it over time. Fortunately, Glamoured food tends to be ... over the top, there's usually something ''off'' about the way it looks or smells that sets it apart from real food. Surprisingly, the Fae actually prefer to eat mortal food due to their obsession with mortals, Glamoured food is usually used to tempt mortals into a debt or spice up bland meals. One can see through Glamour using True-Seeing ointment, even if the Glamour is purely auditory or olfactory(the ointment is just a topically absorbed potion applied to the eyelids). Sometimes, a strong enough mind will enable one to see through Glamours. =====The Unseelie Court/The Winter Court===== The wicked court embodying the season of winter, cold logic, ruthlessness, and predatory instincts(but also self-sacrifice and learning through experience). Not necessarily "evil" but almost universally predatory and dangerous. Even if you're "allied" with winter, they're just as likely to "help you" by throwing obstacles in your path to help you grow and learn (or die horribly) as they are to directly aid you. They're still good for their word, just make sure that their word is EXACTLY what you want it to be. Winter Itself is also a force/element/mantle/power ''thing'' that the Queens and Knight seem to be able to tap into that takes different forms depending on its user, but generally manifests as an almost limitless supply of cold, ice, and blackness. The capital of Winter is Arctis Tor, a massive fortress made of ice and the bones of Mab's enemies situated at the top of a mountain in the Land of Faerie. [[Image:QueenMab.jpg|thumb|right|Queen Mab]] [[Image:LloydSlate.jpg|thumb|right|The fate of someone who pisses off Queen Mab]] *'''Queen Mab''': Mab, ''Queen of Air and Darkness'', is the leader of the Winter Court and a ruthless, hyperlogical ice queen. Her likes include machiavellian schemes, amassing power for her court, torture, and metaphorically emasculating Harry Dresden. Do not piss her off, EVER, she'll either destroy everything you hold dear or torture you to the point of insanity, and if she really (dis)likes you, she might just heal you so she can start all over again. Not necessarily evil, but cold, businesslike, and utterly without pity or mercy. When she's in the mood, her voice will give you involuntary wood, when she's angry, her voice causes those who hear it intense physical pain. *'''Lady Maeve''': Mab's sadistic, irresponsible, nympho-maniacal bitch of daughter. Crazy beautiful, crazy dangerous, and crazy insane. Can't have sex due to to her status as a Lady while being horny as fuck 24/7 - the other name for the Lady is "The Maiden" (Maiden, Mother, Crone) and anything that would threaten her "maidenhood" drives her crazy(er) and makes her attempt to murder everyone in sight if she tries, which she already does for shits and giggles. Think Dark Eldar jailbait and you get the right idea. Since she regularly shirks her duties, she's partly responsible for Winter's reputation of senseless cruelty. Don't get me wrong, winterfae are naturally ultraviolent and predatory, but under Queen Mab those traits are controlled and channeled towards productive and ultimately positive endeavors, under Maeve, the winterfae just run wild and skullfuck people. WoJ is that she was the product of a union between Mab and an unnamed Austrian composer who died young. *'''Mother Winter''': Possibly the scariest character in the Dresden Files, and one '''heavily''' implied to literally be Death, which means Mother Summer is Taxes. Imagine every wicked witch story ever, distilled into a being of godlike power with the disposition of of a cranky grandmother from the old country. She's almost evil to cartoon-villain levels, to the point where she thinks the apocalypse would be a great time, and the mass murder of infants just means its lunch time. She manages to avoid being truly ridiculous by being... I think ''pure'' would be the best way to put it; she's got that cynical, jaded point of view that old people sometimes get as a result of living too long or seeing too much. She's every wicked, sadistic, cruel impulse you've ever had, but with none of the passion or drive that gave you that, all wrapped up with a delightfully blunt apathy. She's a mean old iron toothed she-bear who would rip you the fuck up if she ever cared enough to leave her cave. She's terrifying, but you also feel sorry for her because she spends almost all her time wallowing in misery, even though you know that her idea of fun usually involves genocide. She doesn't leave her cottage often on account of losing her walking stick, and here "walking stick" means artifact of immense power that mortal minds interpret as a walking stick. The good news is that she's sort of helpful in a survival of the fittest kind of way. Kind of. Also worthy of note is that she's the only fae who can touch iron, having iron cutting utensils and iron ''teeth'', something that Harry has zero explanation for. She lives in a small cottage with Mother Summer, with whom she gets along with surprisingly well. WoJ is that she's also Baba Yaga, and presumably every other old witch throughout legend. She is also the biological mother of Mab and Titania. *'''The Winter Knight''': the faerie queens cannot kill any mortal not directly linked to the fae courts, so the Winter Knight was developed as a workaround, essentially being the Queens' mortal champion. The mantle can heal great injuries, enhance your strength and speed to olympic+ levels, and grants even non-wizard knights a degree of control over ice and snow. Such power is not without it's downsides though. Winter Knights become increasingly territorial and violent over time, often becoming prone to violence, addiction, and rape. So Winter Knights can start out all normal (though your average candidate is chosen by the queens for being a badass and/or a stone cold killer), but they eventually turn into disturbed Vaas Montenegro motherfuckers. When they are killed or eventually burn out, the queen removes the Mantle of the Winter Knight from the corpse and holds it until a suitable replacement is found. While in theory the mantle is some kind of supernatural steroid given to you by the queens, it's theorized by some characters as the series goes on that what it actually does is increase testosterone and adrenaline production, disable the body's inhibitors, and create a conduit to Winter within the Knight. This is supported by the fact that the Knights only rarely demonstrate physical power beyond that which is possible by people in absolute peak condition, and the increase in testosterone would explain their increasingly dickish attitudes(although there is evidence that it does actually increase strength in addition to the removing inhibitors) . As of the book ''Summer Knight'', the Winter Knight is '''Lloyd Slate''', a heroin addict, rapist, and murderer. **'''(In)Famous Winter Knights''': Gilles de Rais, Fritz Haarman, John Haigh, and Andrei Chikatilo, all of whom were serial killers and rapists. The '''only''' past Winter Knight we hear about who wasn't an absolute scumbag was Tam Lin, a character in Scottish mythology. *'''The Leanansidhe / Lea''': Mab's handmaiden/henchmaiden, and implied to be the third most powerful creature in the Unseelie Court after only Mab and Mother Winter. Also Harry's godmother. Comes from Celtic mythology where the Leanan Sidhe was a beautiful muse who would offer inspiration at the cost of driving the artist insane and putting them in a premature grave. She commands a pack of hunting hounds which may be '''Cu-Sith''', or Black Hounds. Genuinely loves her godson, but because she's winterfae, that love takes odd forms, such as trying to turn him into a hunting hound (believing he'd be happier and safer that way, she might have a point), and torturing him (believing strength comes from pain). Contrary to what you might expect, she's actually quite civil and pleasant on the rare occasion she gets the chance to have a peaceful chat with her Godson. *'''The Redcap''': A truly sadistic fuckwad who pretends to helps travelers on the road before killing them while they are asleep and using their fresh blood to dye his hat. Has a serious hate-boner for Harry. Insists on being called '''THE''' Redcap, so there may be more of him, just lesser. *'''Jenny Greenteeth''': Matriarch of the swamp hags and shellycobbs, she looks like an attractive twenty something (she's much older) but with green teeth, and gets wet at the thought of drowning somebody, even in something as shallow as a bowl of punch, which is coincidentally about as deep as her aspirations in life. Maeve's henchwoman. *'''Malks''': Psychotic cheshire cats that travel in packs, known to have weird voices. They have a vicious but cowardly mentality, a single one might attack you, but only if your back is turned or its superiors gave it a direct order to. They'll only willingly engage in head on assaults if they're accompanied by other Malks ** '''Cat Sidhe/Cat Sith/Eldest Malk''': Is said to be the progenitor of all Malks. Thus being the boss, he's slightly bigger than other malks and considerably more dangerous. Unlike the rest of his kind, he is more than willing to face his prey head on and is notably defiant where a regular Malk would be cowed. He serves as Mab's henchman, and can serve as a snarky, passive agressive butler in a pinch. Known to be a cold motherfucker, but also gives good advice. Seriously badass; he's quiet and deadly enough that he can pull a supernaturally fast sidhe out of a group of equally fast sidhe who don't notice that anything happened until he ''tears out the sidhe's spinal column and throws it at them''. Seriously, the rest of Winter is terrified of him. **'''Grimalkin''': A larger than average malk who seems to be a personal aide and pet to the Queens. Could also be spelled as Greymalkin as his name comes from an archaic term for a cat or a spiteful old woman. *'''Fetches''': Shapeshifters who feed on fear, they serve as Mab's elite spies and assassins. Notable for making a White Court Vampire who literally ate fear nearly shit himself in terror. In an ironic turn that particular vamp was a total pussy. ** '''Eldest Fetch''': The biggest and scariest Fetch. Masqueraded as a movie monster called "Scarecrow", which was essentially the Great Pumpkin on crack, and probably the lawyer friendly version of the monster from the Pumpkinhead movies. VERY magic resistant and strong. *'''Trolls''': green haired, man-eating brutes who are afraid of sunlight, serve the Queen as bodyguards and blacksmiths. (In)Famous for making Thorn Manacles which make it almost completely impossible for any mortal practitioner to cast magic while wearing them (You just need a very, very, very high pain threshold, and a shit-tonne of power). *'''Hobs''': Hairless, eyeless, baboon-like monsters who resemble nightmarish hybrids between apes and dogs, also afraid of sunlight. They compensate by conjuring supernatural mist called "myrk" that covers their surroundings in darkness and extinguishes all light sources. Known to wield crude stone and bronze weapons. They have a reputation for dragging their prey with them to Faerie, screaming and alive into lightless burrows. *'''Shellycobbs''': Giant crustaceans who like to drown people. *'''Rawheads''': ("Rawhead and Bloody Bones" in full) Monsters made out of the meat and bones from corpses that they've eaten, starting out small they are usually born from piles of discarded waste at slaughterhouses or abattoirs, feasting on rats and other small creatures, before they work their way up the food-chain. They look like skinless flesh golems cobbled together from a butcher shop's dumpster with Minotaur horns. Have a neverending supply of blood to creepily drip down their body. Somehow. The threat these things pose is seemingly inconsistent as Harry is able to take one out in "Welcome to the Jungle" (where it was also walking on train tracks which are iron WTH?), but one in Cold Days remains a perpetual menace from beginning to end. *'''Snow/Winter Ogre''': presumably what happens when an ogre permanently swears allegiance to Winter. Eight foot tall brutes covered in yellow-white fur *'''Giant bats''': Bats that are giant. Apparently intelligent enough to speak, as they can sing "Happy Birthday" somewhat intelligibly. Serve as a sort of airforce for winter. *'''Giant Spiders''': gigantic orb weaver spiders who are known to haunt the paths through Winter's territory. They're known to appear in cooperative groups but they'll feed on one of their own fallen without remorse. *'''Manticores''': one appeared at Arctis Tor in ''Cold Days'' *'''Swamp Hags''': one appeared at Arctis Tor in ''Cold Days'' *'''Miksani''': fae who live in the Aleutian isles, a simple, dignified folk, can change between human and cormorant forms =====The Seelie Court/The Summer Court===== Embodying the season of summer, passion, empathy, understanding, and growth. They're the more Disney of the faerie courts, in that they seem "good", but they're also largely paranoid, lawful stupid, and distrustful of anyone who doesn't conform to their own standards of virtue. Prone to favoring art and superficial "goodness" over practicality and inner fortitude. Generally good neighbors as Harry puts it, but still subject to the same misunderstandings and dangerous bargains as the Winter Court, the distinction being that while a Winter Fae might drag you into the water so they can fuck you while you drown, a Summer Fae might invite you to join them for a quick party (that happens to last 100 years, and they'll be deeply, murderously offended if you leave early) or they might bring you along into the Land of Faerie to play and dance with them, forever and ever and ever. Somewhat less likely to murderfuck you than winter, but by no means safe. If Winter is a pack of wolves, Summer is herd of bison, usually docile but extremely dangerous if provoked. *'''Queen Titania''': Titania, ''Queen of Life and Light'', is Mab's sister and leader of the Summer Court. She believes in "the wisdom of the heart", which includes being more ruled by her emotions in contrast to Mab's coldly logical disposition; she follows her heart even if it tells her to kill someone who she doesn't like despite the consequences (although she can sometimes control herself). Is currently estranged from Mab, having not spoken for the next best thing to a millennium. Once threatened to feed someone who offended her to her garden ''alive'', keeping them conscious and in constant pain for virtually an eternity, so as you can see, passion and emotion are hardly always nice. *'''Lady Aurora''': Titania's daughter, a compassionate and wise character. *'''Mother Summer''': Possibly the most level headed character in the Dresden Files. Imagine everything compassionate and understanding distilled into a being of godlike power with the disposition of everyone's favorite grandmother, though she usually speaks in metaphorical or obfuscated manners. She lives with Mother Winter in a small cottage, and they get along surprisingly well, despite being polar and literal opposites. While Mother Winter has only been shown to display bitterness towards those who meet her, a result of her endless disappointment with all beings lesser than her(a category that extends to the majority of humans and fae), Mother Summer has shown nothing but kindness to her visitors. The two have been known to bicker over each other's treatment of their guests, Mother Summer claiming that Mother Winter is being rude and cruel, while Mother Winter claiming that Mother Summer coddles them too much for them to really become strong. *'''The Summer Knight''': The faerie courts are locked in a constant struggle, so anything Winter does, Summer will likely try to counteract it. The Summer Knight was created as a way to oppose the Winter Knight, essentially being Titania's mortal champion. Theoretically, whoever holds the position is to defend those mortals that winter seeks to kill, and is instilled with magical power and enhanced strength. Like the winter knight, he must pay for this power. His identity will slowly erode under the strain of compulsive blind loyalty to Titania and a hardwired predisposition towards Lawful Stupid. So Summer Knights can start out normal, but they eventually turn into ineffectual paladin-types who abide by a code of "morality and honor" that is both obsolete and impractical. When they are killed or eventually burn out, the queen removes the Mantle of the Summer Knight from the corpse and holds it until a suitable replacement is found. As of the book ''Summer Knight'', the title is held by '''Ronald Reuel''', an old man and an artist. *'''Gruffs''': Goat headed satyrs who are really good at killing trolls. Serve Titania as supernatural wetworkers and enforcers. **'''Eldest Gruff''' The eldest Gruff, and a serious badass. He's also pretty bro-tier. Unlike his younger brothers, who are progressively bigger and better armed, he's a tiny guy who looks like an old goat-headed man who needs his walking stick, but he's an enormously powerful spell-caster, having defeated at least three Senior Council members in Wizard's duels, and casually blasting away a being that Harry's magic could barely scratch. *'''Centaurs''': You know what a centaur is. They serve Summer in the Dresdenverse, fighting as cavalry when called to war. *'''Giant bees/wasps''': Bees that are giant. Duh. Serve as Summer's airforce. *'''Elfs(Elves?)''': Think more Santa's workshop/germanic myth, and less Tolkien. Short, good with bows, agile. *'''Unicorns''': A "unicorn" is a horsey with a single horn on its head, but you knew that already. In the Dresdenverse, they're empaths who are attracted to purity. Unicorn hair has extreme tensile strength relative to its thickness and can be used to make ultra-strong, ultra-thin rope =====Wyldfae===== All the faeries who aren't part of Summer or Winter. More populous than both courts but more fragmented. It Winter and Summer are Cold War Warsaw Pact and NATO, the Wyldfae are everyone else. *'''The Little Folk''': the stereotypical modern view of "fairies". Tiny people with insect wings. Most of therm have extremely short attention spans and the outlook of particularly hyperactive children, causing most people to dismiss them as stooges (and for the most part, they're not wrong in this assumption). However, despite(or rather because) of their insignificance, people tend not to notice them, meaning that they make good spies. Many of them have an addiction to mortal food, particularly pizza, making them easy to bribe. They all have a fear of cats, felines being their natural predator. Note that they are nominally wyldfae but they can be individually aligned with either Winter or Summer as a result of various circumstances. **'''Toot Toot''': Harry's primary "henchman", he leads a cohort of lesser faeries he calls "The Za-Lord's Guard", on account of Harry paying them in pizza. He's kind of oblivious and not especially intelligent, but makes up for it with cunning and genuine bravery, being willing to fight just about anything on Harry's behalf. Interestingly, he's been growing throught the books, being no larger than any other of his kind in Storm Front, but as of Cold Days he's more than a foot and a half tall. This is most likely connected to his continued service to Harry, and his role as general of the Za-Lord's guard. After all, if belief and emotion is just as real to beings of the faery as physical items, the continued trust of a wizard and the respect of dozens of your peers has to be worth something. **'''Lacuna''': A psychotic faerie who wears actual armor studded with hooks. Toot Toot has a crush on her that she does not reciprocate. Oddly inclined to violence, and seems to believe the Little Folk who serve Harry are hurting themselves by eating pizza, which leads many fans to speculate that she might be a tooth faery(semi confirmed by WoJ). *'''Brownies''': diminutive fae who clean the homes of those who earn their respect, they go away if you tell others that they clean your house *'''Cobbs''': diminutive fae who repair objects, mostly shoes, they cannot repai any shoe that is thrown away as trash, and doing so when they can see you has you marked for death. We're not joking about that. They will gank you. *'''Ogres''': Huge thugs who hire themselves as muscle to summer or winter, basically less hairy, more humanoid trolls who moonlight as mercenaries *'''Goblins''': Killers obsessed with the concept of hunting (doesn't matter what, so long as its entertaining), ruled by the Erlking/Herne the Hunter, no two Goblins have the same physical appearance, they can vary widely but they all have red eyes, they have been compared to ninja terminators, and a small skirmishing group of them is enough to hold in an army of Outsiders (they had help, but that still mean's they're badass). *'''Tylwyth Teg''': Benign shapeshifters, their king, Gwyn ap Nudd, is the reason why the Cubs lose so much, he's behind the Billy Goat Curse (but he's gotten over the insult that started the curse in the first place, he just keeps it going out of a sense of tradition, he's actually a huge baseball fan) *'''Sylphs''': pretty young women with razor sharp dragonfly wings, they have a degree of weather control and some are associated with storms and tornadoes. Known to eat corpses like vultures. Have been associated with both Summer and Winter so they might not be true Wyldfae but a fae species present in both Courts like the Sidhe *'''Puck''': An insanely powerful wyldfae lord who's ancient even among the fae. He's gone a bit crazy from both old age and boredom. He like to cause chaos among mortals for entertainment and delights in surprises and uncertainty. [[Image:Kringle.jpg|thumb|right|Ho. Ho. Ho. (Not actually Kringle specifically, but the likeness is uncanny, right down to the huge-ass broadsword)]] *'''The Seelie/Unseelie Kings''': The positions of Faery Kings are taken by powerful Wyldfae who represent the opposite "morality" of their court, but have a similar theme. The current Summer King is '''The Erlking''' who represents the passion of the hunt, nature red in tooth and claw, and the primal empathy between hunter and hunted, while the current Winter King is '''Kringle''' who represent togetherness and giving during bleak times, a moment of kindness in coldest Winter. This is just a political affiliation; as far as we know the title of King is just symbolic, they don't rule with or act as consorts to their respective Queens, but the Queens may still call on them with good reason.. **'''Kringle''': Yes, ''that'' Kringle. Santa Claus is a Fae, or at least affiliated with the Fae courts. Kringle is basically the legend version of Santa where he's a jolly gift-giving warrior, minus the parts where he's weird and syphilitic. Also parts in the books casts uncertainty on if he's a fae or possibly something else from the Nevernever. **'''Erlking/Herne the Hunter''': The Goblin King and Lord of the Wild Hunt, the Erlking is equal to the Queens of Summer and Winter in power. He generally appears on Earth during Halloween, when he leads the Wild Hunt in search of prey to chase and kill. He has features that are asymmetrical and mismatched, like many goblins, yet he looks roguish and handsome, with features "carved by a master, but from a piece of twisted driftwood." May or may not look like 1980's David Bowie. **'''Oberon''': A figure from the past. We know next to nothing about him other than at one point he was caught up in a love triangle with Titania and Mab, and didn't make it. That's literally it. We don't even know if he was mortal, fae, god, or what. Could potentially be the reason Mab and Titania stopped talking to each other at Hastings (1066).
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