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====Seraphon==== The [[Lizardmen]] reached the new setting with their flying magical pyramids, which got Dracothion's attention. After communing with the Slann, Dracothion learned of the destruction of the World that Was, leading him to eventually meet Sigmar. They then followed the trail that Dracothion's tears left until they reached Azyr, when the Lizardmen disembarked in "High Azyr". Their new Slann caste, "Starmasters", began scanning everything that exists and formulating a Great Plan to change the rules of the Great Game. New weapons and armor made of stars were forged, and the Slann recreated the environment of Lustria using their minds to return DINOSAUZ to existence. The lizards must also have made a stop at the Mushroom Kingdom on their way to the Nine Realms, because they’re loading up to the eyeballs with STAR POWER (Playing the Star Theme when fielding Seraphon is optional but recommended)! Seriously, there’s enough star and celestial references with the Seraphon that they can join Khorne, the Stormcast Stormternals, the Fyreslayers and the [[Space Wolves]] in the Chronic-obsession-with-sticking-their-theme-words-into-everything club. They were initially described as reptilian warriors made of Azyr who appear out of nowhere, making them the other Order Daemons alongside the Stormcast Eternals (except the Seraphon have the 'daemon' keyword on their warscrolls, The Sigmarines do not). The Slann can summon in the Lizardmen troops as if they were Daemons as a result, and whenever Chaos-aligned warriors try to call upon their masters through Realmgates the Seraphon can reroute it to their Realm and assault the supplicating edgemasters. They are the only faction to get a Warscroll that changes their fluff without making it fucking stupid in the process. It seems that they will survive relatively unchanged from a fluff perspective, as theirs is the only rulebook with reasonable fluff and none of the silly rules (but you have Skinks who teleport ANYWHERE and shoot, and you can summon UNLIMITED copies of ANY warscroll, so it seems the Lizardmen cheese-fest is here to stay). Contrary to [[Warseer| Whineseer]] rumors stating that the lizardmen were getting squatted, Seraphon are the first old army to get their own Battletome and are mentioned in the other factions fluff far more than they did in WHFB. Its worth noting that previously, Seraphon was the dragon mount of [[Malekith]]. It is unclear if in setting if anyone remembers that was her name, or who Malekith even is at that matter. Weird flipping reskinning has happened in /tg/. (e.g. 4e D&D [[Archon]]s). At any rate, whoever wrote Malekith's AoS war scroll remembers, since it specifically mentions his dragon mount by name and Malekith can use her breath weapon. Seraphon got their first important lore in AoS when, in a White Dwarf battle between [[Be'lakor|Be'lakor's]] personal army and Seraphon, Terradon Riders managed to kill him with rocks. Read that again; as revenge for End Times, Lizardmen made rocks fall until Cuck Undivided himself died. Although there's dispute on canonicity, any actual conversation on the topic usually results in a heavy [[Skub|Skubfest]] between Lizardmen and <strike>Chaos</strike> Taco'bel fans (although its worth noting the most likely explanations are it really was him or that [[Changeling]] had taken his form again; either way, Chaos got <strike>rocked</strike> <strike>rolled</strike> defeated most humiliatingly). During their first proper lore, Lizardmen are portrayed as almost angelic beings who appear from the stars. Of particular interest, a [[Lord Kroak|mummified Slann with a golden mask rained down meteors from the sky using his mind, wielded the powers of a god, and whose soul is more ancient than the first Daemons. While they fought, the stars rearranged into the grinning face of a frog with red eyes.]]. '''FUCK. YES.''' Nurgle <strike>Warriors</strike> Mortals awaited a Realmgate opening to Nurgle's Garden, which instead opened to the Lizardmen. When the warband leader managed to kill one, it exploded into a flash of light which cleansed ALL the incurable diseases from his hand and removed their rotted immunities to harm. Even better, a watching Skaven was plagued by horrific nightmares of Lustria, Skaven being sacrificed and all the horror the Lizardmen inflicted on the ratmen through the ages. It seems that Sotek kicked the Horned Rat's ass so bad during End Times that the new Skaven instinctively remember and fear the Lizardmen. For those who didn't like the kick-in-the-balls Lizardmen got in the End Times, Seraphon lore adds a surprisingly hopeful twist to it: if their fluff's to be believed, the End Times were merely one more step in the plan of the Old Ones to destroy Chaos for good and bring balance to the universe, and something the Slann not only expected, but ''wanted'' to happen, like a 9D chessmove that even Tzeentch would be impressed by. Vampires can't feed on the Lizardmen as they have Light magic in their blood, and that the Slann hatched a new Great Plan which involves taking advantage of how the Chaos Gods are incapable of learning or changing their motives. With omniscient view of the Realms (something the Chaos Gods don't have, as it mentions this gives the Slann a look "many moves" ahead of their enemies), they now have their own Great Game which involves sending their forces to the exact spots at the exact times needed to weaken Chaos. After the Necroquake, they realized they'd ignored the other factions for too long and added Death, and Destruction (plus any uppity Order) to their hit list to ensure that THIS TIME the Chaos Gods will die (or at least be unwillingly stalemated for eternity, which is practically a victory). tl:dr [[Awesome|Slann have out-Tzeentched Tzeentch]]. As the setting has advanced, however, it has become clear that the Seraphon ARE NOT all shiny star-powered Daemons of Order. Well, not entirely, at least. The ones that seem to be are known as Starborne, and dwell within pyramid ships in High Azyr. It’s now possible for Seraphon, when they enter the realms, to become one with the magic of that realm and become <strike>flesh</strike> scales and blood like every other mortal. Funnily enough, when they do land, the land around their pyramid terraforms into lush jungles reminiscent of Old Lustria. <gallery> Image:Lizardmen Seraphon Protest.jpg|Dats racist. Image:Seraphon AKA Lizardmen VS Cowardly Wizards.jpg Image:DINOSAURS ROCK CHAOS.png|Almost everything GW ever did to Lizardmen is forgiven. Almost. Image:Rock'akor.jpg Image:Lizard Terrafission.jpg Image:Kroxigar Porn Setup.png Image:Rule 63 Krox Porn Setup.png </gallery>
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