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Warhammer 40,000/Tactics/Eldar Corsairs (7E)
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===Desperate Allies=== *'''Forces of the Imperium:''' Dark Angels: While I haven't tried this yet, I'm going to try a Dark Angels force. Ravenwing Attack Squadron or two, a Deathwing Redemption Force coming in on turn 2, then Sky Burner Corsairs coming in on turn 3 to precision strike elements of the enemy army that the Deathwing and Ravenwing might have trouble with. Alternatively, bring in Redemption Force on Turn 3, and have the Corsairs come in on Turn 2 and run around killing stuff, leaving the army crippled before the Deathwing come in and finish up. *'''Tau:''' Melta, Corsairs lack it in numbers (Fusion gun, pistol, and bombs as the only Melta you got 6", 3", and CC melta range, respectively, and on not too tough bodies). Crisis can spam it and the new formations Tau have are very powerful.
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