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Blackstaff's Tome of Wizardry
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==School of Jaunting== Self-admittedly described in the book as a strange blending of the "surface traditions" of the [[Dimensionalist]], [[Chronomancy]] and the "Translocation" aspect of [[Conjurer|Conjuration]], Jaunters are wizards specialized in manipulating space and time to unparalleled extents. '''Yesterday's Preparations''' is the first of the Jaunter's 2nd level features, and lets them summon a single nonmagical item of their choice to hand for 1 minute. '''Empowered Conjuration''' lets the Jaunter cast a conjuration spell with its base level spell slot, but gain a +1 slot level boost. This is their second 2nd level feature. The 6th level '''Tesseract''' is the most complicated subclass feature that this class has. Using this feature lets the Jaunter designate two points that are both within 30 feet of the wizard; these points become the epicenters of 5ft squares in which space is twisted, so anything in one square is treated as being adjacent to the other. This can be used to move quickly between the two points or make attacks with increased coverage. The effect lasts until the end of the Jaunter's next turn, but they can spend an action each turn to sustain the effect. 10th level's '''Strange Eons''' lets the Jaunter change the duration of a non-instantaneous or Concentration spell being cast within their line of sight into a Concentration spell, which the original caster is responsible for sustaining. Finally, 14th level's '''Master of Time and Space''' lets the Jaunter regain a spell slot that was used to cast a Conjuration spell with a Concentration duration if that spell expires due to reaching its maximum time instead of due to the Jaunter's Concentration being broken. All of these features can be used a number of times per long rest equal to the Jaunter's Intelligence modifier, with a minimum of 1/day.
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