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Magical Realm Cyoa/Megalodonia
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==Cities and Politics== ===Cities=== Megalodonian cities are clean, self-sufficient, safe and lightly populated close knit communities with amazing infrastructure. the largest of which have a population approaching ten million people, the tiniest settlements can get as small as a few thousand souls. Cities tend to be very ruggedly and efficiently designed, with easily navigable geometrical hexagonal or concaving radial grid blocks centered on shopping and business districts with spaces for urban living, education, scientific and magic R&D and recreation circling around them. The outer fringe of city limits are reserved for industry and agriculture designed with cheap yet sturdy brutalism architecture, reinforced with fortifications, alchemic magic, runes and enchantments to prevent the encroachment of the wild, while the inner blocks are designed following the entire spectrum of modernist and post-modernist architectural principles. Regardless of architecture used, all Megalodonian cities have a hint of Victorian style and charm. Cities are designed in such way that an average Megalodonian with their superhuman physique can sprint or walk to any location in the city's boundaries within seconds and minutes respectively and large modular blocks can quickly be prefabricated and erected in weeks for easy repair, maintenance, renovation and expansion. ===City Politics=== Generally speaking, cities are led by muscle wizard grand masters, with governance and management of specific city functions and sectors handled by committees and administrations of muscle wizard masters. Lower government services such as mail delivery and garbage disposal are managed by muscle wizard apprentices down to the lower hierarchy of command to regular Megalodonian civilians with minimal muscle magic training. Each city state its own customs and traditions of how muscle wizard grand masters are elected, crowned, sworn in or voted into office and methods of electing muscle wizards into administrative and managerial positions that are too numerous to mention from televised wrestling electoral campaigns to thumb war debates. Overall, every custom and proceeding follows a very meritocratic approach with slight nepotistic undertones. With all things considered, city state relationships are overall friendly to borderline neutral. Trade, competition for discovery and exploration of new resources and new prospects are greatly encouraged. City state and personal feuds and disputes are settled with great contests of strength or posing fought between the city's respective Wizard leaders to entire teams of muscle wizards and their apprentices in full out tug of war rope battles. The winners claim the spoils of the land in name only as ventures and expeditions into the savage wilderness are usually joint efforts of two or more city states working in jolly cooperation. With the winning city state's Muscle Wizard leader(s) having the great honor of leading the venture. ===Global Politics=== Global political matters are handled by a muscle wizard summit meeting, occurring officially once every year at a agreed upon time or if circumstances calls for one, delegations lasting in a course of a couple weeks upward to a month. Representative grand masters of the most influential and powerful city states gather at the base of Mount Megalodon to discuss and delegate on the problems at hand. Small city states, tiny settlements or even off world colonies are cordially invited to send their representatives, but usually abstain and have their voices represented by the umbrella influence of bigger city states closest in diplomatic and economic relationships. A meeting is usually lead by a summit coordinator; a position that rotates at the beginning every year and has the task of formulating and presenting the agenda and leading the assembly. Global problems are scrutinized, various solutions are presented and a vote is caste to determine the best course of action. If no agreement is reached then judgement and overruling falls to the eldest and most powerful muscle wizard grand master(Armstrong), then to his familiar(Strongarm) or to the most senior member of the Mountain Guardians present if the realm wizard and his familiar are absent, for consultancy, to recast the votes or to veto the results altogether and start the delegations process anew with alternative guidelines. In wartime, the summit meetings and its members are known as the Megalodonian High Command, with meetings and decisions carried out in a very well protected vaulted hallway situating in the center of the scared mountain for the duration of the war time crisis. Overall, city state and worldly issues and governance are handled autonomously by the city leaders themselves and the muscle wizard summit respectively.
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